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gml_Object_obj_poster_dunes_37_Step_0

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1
if (keyboard_multicheck_pressed(0) && scr_interact
scr_interact

function scr_interact() //gml_Script_scr_interact { if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state) { var pl_dir = obj_pl.direction var pl_x = 0 var pl_y = 0 var check_distance_x = 0 var check_distance_y = 0 switch pl_dir { case 0: pl_x = obj_pl.bbox_right pl_y = obj_pl.bbox_top + 1 check_distance_x = 20 break case 180: pl_x = obj_pl.bbox_left pl_y = obj_pl.bbox_top + 1 check_distance_x = -20 break case 90: pl_x = obj_pl.x pl_y = obj_pl.bbox_top check_distance_y = -20 break case 270: pl_x = obj_pl.x pl_y = obj_pl.bbox_bottom check_distance_y = 20 break } if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false) return true; } }
())
2
{
3
    drawing_poster = 1
4
    audio_play_sound(snd_mainmenu_select, 1, 0)
5
    scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
6
    return;
7
}
8
if (drawing_poster == 1)
9
{
10
    if (draw_alpha < 1)
11
        draw_alpha += 0.2
12
    if (keyboard_multicheck_pressed(0) || keyboard_multicheck_pressed(1))
13
    {
14
        drawing_poster = 2
15
        audio_play_sound(snd_fail, 1, 0)
16
        scr_cutscene_end
scr_cutscene_end

function scr_cutscene_end() //gml_Script_scr_cutscene_end { global.cutscene = false obj_pl.alarm[0] = 1 }
()
17
    }
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}
19
if (drawing_poster == 2)
20
{
21
    if (draw_alpha > 0)
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        draw_alpha -= 0.2
23
    else
24
    {
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        drawing_poster = 0
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        scr_cutscene_end
scr_cutscene_end

function scr_cutscene_end() //gml_Script_scr_cutscene_end { global.cutscene = false obj_pl.alarm[0] = 1 }
()
27
    }
28
}