| 1 |
execute_normal = false; |
| 2 |
execute_random = false; |
| 3 |
if (global.battle_enemy_name == "crispy scroll penilla duo") |
| 4 |
{ |
| 5 |
if (global.enemy_dead_2 == true && global.fight_number == 2 && global.battle_menu_number == 1) |
| 6 |
{ |
| 7 |
message[0] = "YOU BAKA~"; |
| 8 |
message_end = 0; |
| 9 |
} |
| 10 |
else |
| 11 |
{ |
| 12 |
execute_normal = true; |
| 13 |
} |
| 14 |
} |
| 15 |
else |
| 16 |
{ |
| 17 |
execute_normal = true; |
| 18 |
} |
| 19 |
if (execute_normal == true) |
| 20 |
{ |
| 21 |
if (global.last_action_selected == "Action 1 Low HP") |
| 22 |
{ |
| 23 |
message[0] = "Do you even#watch anime?!"; |
| 24 |
message_end = 0; |
| 25 |
} |
| 26 |
else if (global.last_action_selected == "Action 1 Message 0") |
| 27 |
{ |
| 28 |
if (global.enemy_count == 3) |
| 29 |
{ |
| 30 |
if ((global.enemy_dead_2 + global.enemy_spared_2 + global.enemy_dead_3 + global.enemy_spared_3) < 2) |
| 31 |
{ |
| 32 |
message[0] = "I can't do it with monsters watching..."; |
| 33 |
message_end = 0; |
| 34 |
} |
| 35 |
else |
| 36 |
{ |
| 37 |
message[0] = "AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA"; |
| 38 |
message_end = 0; |
| 39 |
} |
| 40 |
} |
| 41 |
else if (global.enemy_count == 2) |
| 42 |
{ |
| 43 |
if ((global.enemy_dead_2 + global.enemy_spared_2) < 1) |
| 44 |
{ |
| 45 |
message[0] = "I can't do it#with monsters#watching..."; |
| 46 |
message_end = 0; |
| 47 |
} |
| 48 |
else |
| 49 |
{ |
| 50 |
message[0] = "AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA"; |
| 51 |
message_end = 0; |
| 52 |
} |
| 53 |
} |
| 54 |
else |
| 55 |
{ |
| 56 |
message[0] = "AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA"; |
| 57 |
message_end = 0; |
| 58 |
} |
| 59 |
} |
| 60 |
else if (global.last_action_selected == "Action 2 Low HP") |
| 61 |
{ |
| 62 |
message[0] = "You aren't even#doing it right!"; |
| 63 |
message_end = 0; |
| 64 |
} |
| 65 |
else if (global.last_action_selected == "Action 2 Message 0") |
| 66 |
{ |
| 67 |
message[0] = "Wait! Do you#speak fluent#reference?"; |
| 68 |
message_end = 0; |
| 69 |
} |
| 70 |
else if (global.last_action_selected == "Action 2 Message 1") |
| 71 |
{ |
| 72 |
message[0] = "I can feel the#power coursing#through my#ribbons!"; |
| 73 |
message_end = 0; |
| 74 |
} |
| 75 |
else if (global.last_action_selected == "Action 3 Low HP") |
| 76 |
{ |
| 77 |
message[0] = "You have no#respect for the#artform."; |
| 78 |
message_end = 0; |
| 79 |
} |
| 80 |
else if (global.last_action_selected == "Action 3 Message 0") |
| 81 |
{ |
| 82 |
message[0] = "Hey! I don't#judge your#headcanons!"; |
| 83 |
message_end = 0; |
| 84 |
} |
| 85 |
else if (global.enemy_low_hp == true) |
| 86 |
{ |
| 87 |
random_number = irandom_range(0, 1); |
| 88 |
if (random_number == 0) |
| 89 |
{ |
| 90 |
message[0] = "I'm not giving#up!"; |
| 91 |
message_end = 0; |
| 92 |
} |
| 93 |
else if (random_number == 1) |
| 94 |
{ |
| 95 |
message[0] = "Live a hero, die#a hero."; |
| 96 |
message_end = 0; |
| 97 |
} |
| 98 |
} |
| 99 |
else |
| 100 |
{ |
| 101 |
if (global.battle_enemy_name == "crispy scroll penilla duo") |
| 102 |
{ |
| 103 |
if ((global.enemy_dead_2 + global.enemy_spared_2) < 1) |
| 104 |
{ |
| 105 |
random_number = irandom_range(0, 1); |
| 106 |
if (random_number == 0) |
| 107 |
{ |
| 108 |
message[0] = "Can you draw#manga?"; |
| 109 |
message_end = 0; |
| 110 |
} |
| 111 |
else if (random_number == 1) |
| 112 |
{ |
| 113 |
message[0] = "You remind me of#this one anime I#saw."; |
| 114 |
message_end = 0; |
| 115 |
} |
| 116 |
} |
| 117 |
else |
| 118 |
{ |
| 119 |
execute_random = true; |
| 120 |
} |
| 121 |
} |
| 122 |
else |
| 123 |
{ |
| 124 |
execute_random = true; |
| 125 |
} |
| 126 |
if (execute_random == true) |
| 127 |
{ |
| 128 |
random_number = irandom_range(0, 3); |
| 129 |
if (random_number == 0) |
| 130 |
{ |
| 131 |
message[0] = "This isn't even#my final form!"; |
| 132 |
message_end = 0; |
| 133 |
} |
| 134 |
else if (random_number == 1) |
| 135 |
{ |
| 136 |
message[0] = "It isn't easy#being this#bishie!"; |
| 137 |
message_end = 0; |
| 138 |
} |
| 139 |
else if (random_number == 2) |
| 140 |
{ |
| 141 |
message[0] = "Don't go#tsundere on me#now!"; |
| 142 |
message_end = 0; |
| 143 |
} |
| 144 |
else if (random_number == 3) |
| 145 |
{ |
| 146 |
message[0] = "You must be the#antagonist!"; |
| 147 |
message_end = 0; |
| 148 |
} |
| 149 |
} |
| 150 |
} |
| 151 |
} |
| 152 |
message_current = 0; |
| 153 |
message_draw = ""; |
| 154 |
increase = global.text_speed; |
| 155 |
characters = 0; |
| 156 |
hold = 0; |
| 157 |
message_length = string_length(message[message_current]); |
| 158 |
script_execute(scr_generate_text_counters); |