1 |
execute_normal = false |
2 |
execute_random = false |
3 |
if (global.battle_enemy_name == "crispy scroll penilla duo") |
4 |
{ |
5 |
if (global.enemy_dead_2 == true && global.fight_number == 2 && global.battle_menu_number == 1) |
6 |
{ |
7 |
message[0] = "YOU BAKA~" |
8 |
message_end = 0 |
9 |
} |
10 |
else |
11 |
execute_normal = true |
12 |
} |
13 |
else |
14 |
execute_normal = true |
15 |
if (execute_normal == true) |
16 |
{ |
17 |
if (global.last_action_selected == "Action 1 Low HP") |
18 |
{ |
19 |
message[0] = "Do you even#watch anime?!" |
20 |
message_end = 0 |
21 |
} |
22 |
else if (global.last_action_selected == "Action 1 Message 0") |
23 |
{ |
24 |
if (global.enemy_count == 3) |
25 |
{ |
26 |
if ((global.enemy_dead_2 + global.enemy_spared_2 + global.enemy_dead_3 + global.enemy_spared_3) < 2) |
27 |
{ |
28 |
message[0] = "I can't do it with monsters watching..." |
29 |
message_end = 0 |
30 |
} |
31 |
else |
32 |
{ |
33 |
message[0] = "AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA" |
34 |
message_end = 0 |
35 |
} |
36 |
} |
37 |
else if (global.enemy_count == 2) |
38 |
{ |
39 |
if ((global.enemy_dead_2 + global.enemy_spared_2) < 1) |
40 |
{ |
41 |
message[0] = "I can't do it#with monsters#watching..." |
42 |
message_end = 0 |
43 |
} |
44 |
else |
45 |
{ |
46 |
message[0] = "AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA" |
47 |
message_end = 0 |
48 |
} |
49 |
} |
50 |
else |
51 |
{ |
52 |
message[0] = "AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA#AAAAAAAAAAAAAAAA" |
53 |
message_end = 0 |
54 |
} |
55 |
} |
56 |
else if (global.last_action_selected == "Action 2 Low HP") |
57 |
{ |
58 |
message[0] = "You aren't even#doing it right!" |
59 |
message_end = 0 |
60 |
} |
61 |
else if (global.last_action_selected == "Action 2 Message 0") |
62 |
{ |
63 |
message[0] = "Wait! Do you#speak fluent#reference?" |
64 |
message_end = 0 |
65 |
} |
66 |
else if (global.last_action_selected == "Action 2 Message 1") |
67 |
{ |
68 |
message[0] = "I can feel the#power coursing#through my#ribbons!" |
69 |
message_end = 0 |
70 |
} |
71 |
else if (global.last_action_selected == "Action 3 Low HP") |
72 |
{ |
73 |
message[0] = "You have no#respect for the#artform." |
74 |
message_end = 0 |
75 |
} |
76 |
else if (global.last_action_selected == "Action 3 Message 0") |
77 |
{ |
78 |
message[0] = "Hey! I don't#judge your#headcanons!" |
79 |
message_end = 0 |
80 |
} |
81 |
else if (global.enemy_low_hp == true) |
82 |
{ |
83 |
random_number = irandom_range(0, 1) |
84 |
if (random_number == 0) |
85 |
{ |
86 |
message[0] = "I'm not giving#up!" |
87 |
message_end = 0 |
88 |
} |
89 |
else if (random_number == 1) |
90 |
{ |
91 |
message[0] = "Live a hero, die#a hero." |
92 |
message_end = 0 |
93 |
} |
94 |
} |
95 |
else |
96 |
{ |
97 |
if (global.battle_enemy_name == "crispy scroll penilla duo") |
98 |
{ |
99 |
if ((global.enemy_dead_2 + global.enemy_spared_2) < 1) |
100 |
{ |
101 |
random_number = irandom_range(0, 1) |
102 |
if (random_number == 0) |
103 |
{ |
104 |
message[0] = "Can you draw#manga?" |
105 |
message_end = 0 |
106 |
} |
107 |
else if (random_number == 1) |
108 |
{ |
109 |
message[0] = "You remind me of#this one anime I#saw." |
110 |
message_end = 0 |
111 |
} |
112 |
} |
113 |
else |
114 |
execute_random = true |
115 |
} |
116 |
else |
117 |
execute_random = true |
118 |
if (execute_random == true) |
119 |
{ |
120 |
random_number = irandom_range(0, 3) |
121 |
if (random_number == 0) |
122 |
{ |
123 |
message[0] = "This isn't even#my final form!" |
124 |
message_end = 0 |
125 |
} |
126 |
else if (random_number == 1) |
127 |
{ |
128 |
message[0] = "It isn't easy#being this#bishie!" |
129 |
message_end = 0 |
130 |
} |
131 |
else if (random_number == 2) |
132 |
{ |
133 |
message[0] = "Don't go#tsundere on me#now!" |
134 |
message_end = 0 |
135 |
} |
136 |
else if (random_number == 3) |
137 |
{ |
138 |
message[0] = "You must be the#antagonist!" |
139 |
message_end = 0 |
140 |
} |
141 |
} |
142 |
} |
143 |
} |
144 |
message_current = 0 |
145 |
message_draw = "" |
146 |
increase = global.text_speed |
147 |
characters = 0 |
148 |
hold = 0 |
149 |
message_length = string_length(message[message_current]) |
150 |
script_execute(gml_Script_scr_generate_text_counters) |