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gml_Object_obj_quote_battle_flowey_genocide_yellow_Create_0

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var current_world_value = script_execute(gml_Script_scr_determine_world_value_yellow)
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if (current_world_value == 1)
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{
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    message[0] = "Well... That was#something."
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    message[1] = "You're a lot stronger#than I gave you#credit for!"
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    message[2] = "Those monsters never#stood a chance#against your skill."
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    message[3] = "..."
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    message[4] = "What's with that#face?"
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    message[5] = "Don't even think#about killing me too."
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    message[6] = "Remember, I'm the#one keeping you#alive."
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    message[7] = "Your life is in my#hands."
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    message[8] = "Don't worry, I won't#judge you for your#actions."
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    message[9] = "Friends don't judge#each other, right?"
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    message[10] = "I have your back and#you've got mine."
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    message[11] = "So let's get out of#here, okay pal?"
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    portrait[0] = 1936
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    portrait[1] = 1934
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    portrait[2] = 1934
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    portrait[3] = 1938
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    portrait[4] = 1938
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    portrait[5] = 1943
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    portrait[6] = 1934
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    portrait[7] = 1934
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    portrait[8] = 1934
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    portrait[9] = 1936
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    portrait[10] = 1934
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    portrait[11] = 1934
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}
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message_end = 11
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message_current = 0
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message_draw = ""
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increase = global.text_speed
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characters = 0
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hold = 0
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message_length = string_length(message[message_current])
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script_execute(gml_Script_scr_generate_text_counters)