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gml_Object_obj_quote_battle_guardener_death_Create_0

(view raw script w/o annotations or w/e)
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text_effect = "twitchy"
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message[0] = "BZstzZ;Z t_T#//98 .. -"
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message[1] = "[CRITICAL MEMORY#ERROR]"
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message[2] = ". . ."
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message[3] = ";TRAMPLED_#FLOWERS . . ."
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message[4] = ". . ."
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message[5] = "I CANNOT RECALL/#WHAT HA-S#TRANSPIRED _"
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message[6] = "IF_MY BOTANICAL#C0NDUCT WAS#/UNSATISFACTORY. . ."
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message[7] = ". . ."
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message[8] = "NO.. . I WILL#N/NoT MAKE#EXCUSES_"
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message[9] = "I_MUST DESERVE#THIS. .. ."
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message[10] = "[SYSTEM FAILING.#SEEK REPAIRS#IMMEDIATELY]"
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message[11] = ". . ."
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message[12] = "I SUP-POSE Y0U#F/EEL DIFF3RENTLY#BUT TO ME.. ."
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message[13] = "THE GARDEN_#. ."
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message[14] = "IT IS. ..#BEAUTIFUL."
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message_end = 14
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message_current = 0
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message_draw = ""
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increase = global.text_speed
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characters = 0
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hold = 0
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message_length = string_length(message[message_current])
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script_execute(gml_Script_scr_generate_text_counters)
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circle_text_angle = global.circle_text_angle_default
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circle_text_angle_direction = 1