1 |
execute_normal = false |
2 |
execute_random = false |
3 |
if (global.battle_enemy_name == "trihecta separated") |
4 |
{ |
5 |
if (((global.enemy_dead == true && global.fight_number == 1) || (global.enemy_dead_3 == true && global.fight_number == 3)) && global.battle_menu_number == 1) |
6 |
{ |
7 |
random_number = irandom_range(0, 2) |
8 |
if (random_number == 0) |
9 |
{ |
10 |
message[0] = "NO!!" |
11 |
message_end = 0 |
12 |
} |
13 |
else if (random_number == 1) |
14 |
{ |
15 |
message[0] = "Please, no!" |
16 |
message_end = 0 |
17 |
} |
18 |
else if (random_number == 2) |
19 |
{ |
20 |
message[0] = "That was my#sibling!" |
21 |
message_end = 0 |
22 |
} |
23 |
} |
24 |
else |
25 |
execute_normal = true |
26 |
} |
27 |
else |
28 |
execute_normal = true |
29 |
if (execute_normal == true) |
30 |
{ |
31 |
if (global.last_action_selected_2 == "Action 1 Message 0") |
32 |
{ |
33 |
message[0] = "Cut it out, will#ya?" |
34 |
message_end = 0 |
35 |
} |
36 |
else if (global.last_action_selected_2 == "Action 3 Message 0") |
37 |
{ |
38 |
message[0] = "You both are#cool, I guess." |
39 |
message_end = 0 |
40 |
} |
41 |
else if (global.enemy_low_hp_2 == true) |
42 |
{ |
43 |
random_number = irandom_range(0, 4) |
44 |
if (random_number == 0) |
45 |
{ |
46 |
message[0] = "I need to run#away." |
47 |
message_end = 0 |
48 |
} |
49 |
else if (random_number == 1) |
50 |
{ |
51 |
message[0] = "Why..." |
52 |
message_end = 0 |
53 |
} |
54 |
else if (random_number == 2) |
55 |
{ |
56 |
message[0] = "This wasn't#supposed to#happen..." |
57 |
message_end = 0 |
58 |
} |
59 |
else if (random_number == 3) |
60 |
{ |
61 |
message[0] = "Now I know why#we shouldn't#separate..." |
62 |
message_end = 0 |
63 |
} |
64 |
else if (random_number == 4) |
65 |
{ |
66 |
message[0] = "Oww..." |
67 |
message_end = 0 |
68 |
} |
69 |
} |
70 |
else |
71 |
{ |
72 |
execute_random = true |
73 |
if (execute_random == true) |
74 |
{ |
75 |
random_number = irandom_range(0, 2) |
76 |
if (random_number == 0) |
77 |
{ |
78 |
message[0] = "I finally feel#like my own#monster. It's#liberating." |
79 |
message_end = 0 |
80 |
} |
81 |
else if (random_number == 1) |
82 |
{ |
83 |
message[0] = "It's nice to not#be stepped on for#once." |
84 |
message_end = 0 |
85 |
} |
86 |
else if (random_number == 2) |
87 |
{ |
88 |
message[0] = "I've never felt#so free." |
89 |
message_end = 0 |
90 |
} |
91 |
} |
92 |
} |
93 |
} |
94 |
message_current = 0 |
95 |
message_draw = "" |
96 |
increase = global.text_speed |
97 |
characters = 0 |
98 |
hold = 0 |
99 |
message_length = string_length(message[message_current]) |
100 |
script_execute(gml_Script_scr_generate_text_counters) |