1 |
if live_call() |
2 |
return global.live_result; |
3 |
text_effect = "circle" |
4 |
attack = false |
5 |
scene = -1 |
6 |
cutscene_timer = 0 |
7 |
skippable = false |
8 |
message_adv = false |
9 |
var turns_passed = global.turns_passed |
10 |
enemy_talker = 0 |
11 |
voice_pitch = 0.5 |
12 |
audio_stop_sound(global.battle_music) |
13 |
message[0] = ". . ." |
14 |
message[1] = "W O R R I E D#R I B B I T." |
15 |
message[2] = "T . . .#" |
16 |
message[3] = "T H E#F I N A L#. . .#" |
17 |
message[4] = "T H E#F I N A L#F R O G ." |
18 |
message[5] = "C O L L E C T I O N#T I M E ." |
19 |
message_end = 5 |
20 |
message_current = 0 |
21 |
message_draw = "" |
22 |
draw_enabled = false |
23 |
increase = global.text_speed |
24 |
characters = 0 |
25 |
hold = 0 |
26 |
message_length = string_length(message[message_current]) |
27 |
script_execute(gml_Script_scr_generate_text_counters) |
28 |
circle_text_angle = global.circle_text_angle_default |
29 |
circle_text_angle_direction = 1 |
30 |
draw_alpha = 1 |
31 |
global.enemy_spared = true |
32 |
obj_macro_froggit_body.image_alpha = 1 |