1 |
text_effect = "twitchy" |
2 |
message[0] = "..." |
3 |
message[1] = "Okay..." |
4 |
message[2] = "You win..." |
5 |
message[3] = "I'm done attacking,#so please..." |
6 |
message[4] = "Lower your weapon." |
7 |
message[5] = "..." |
8 |
message[6] = "...Thank you..." |
9 |
message[7] = "*huff* *huff*" |
10 |
message[8] = "My handbook says#this thing..." |
11 |
message[9] = "\"There's no shame#in a tactical#retreat.\"" |
12 |
message[10] = "I've never... been#sure what that applied#to but..." |
13 |
message[11] = "I think... huff#...that time is# now." |
14 |
if (obj_martlet_g_body.fight_mode == true) |
15 |
{ |
16 |
portrait_head[0] = 3475 |
17 |
portrait_head[1] = 3475 |
18 |
portrait_head[2] = 1610 |
19 |
portrait_head[3] = 1543 |
20 |
portrait_head[4] = 1291 |
21 |
portrait_head[5] = 1291 |
22 |
portrait_head[6] = 1291 |
23 |
portrait_head[7] = 1673 |
24 |
portrait_head[8] = 3475 |
25 |
portrait_head[9] = 3475 |
26 |
portrait_head[10] = 1291 |
27 |
portrait_head[11] = 2116 |
28 |
portrait_head[12] = 1291 |
29 |
portrait_head[13] = 1291 |
30 |
portrait_head[14] = 1673 |
31 |
portrait_head[15] = 3475 |
32 |
portrait_head[16] = 1291 |
33 |
portrait_hand[0] = 2074 |
34 |
portrait_hand[1] = 2074 |
35 |
portrait_hand[2] = 2074 |
36 |
portrait_hand[3] = 2074 |
37 |
portrait_hand[4] = 2074 |
38 |
portrait_hand[5] = 2074 |
39 |
portrait_hand[6] = 2074 |
40 |
portrait_hand[7] = 2074 |
41 |
portrait_hand[8] = 2074 |
42 |
portrait_hand[9] = 2074 |
43 |
portrait_hand[10] = 2074 |
44 |
portrait_hand[11] = 2074 |
45 |
portrait_hand[12] = 2074 |
46 |
portrait_hand[13] = 2074 |
47 |
portrait_hand[14] = 2074 |
48 |
portrait_hand[15] = 2074 |
49 |
portrait_hand[16] = 2074 |
50 |
} |
51 |
else |
52 |
{ |
53 |
portrait_head[0] = 3475 |
54 |
portrait_head[1] = 3475 |
55 |
portrait_head[2] = 1610 |
56 |
portrait_head[3] = 1543 |
57 |
portrait_head[4] = 1291 |
58 |
portrait_head[5] = 322 |
59 |
portrait_head[6] = 1291 |
60 |
portrait_head[7] = 1673 |
61 |
portrait_head[8] = 3475 |
62 |
portrait_head[9] = 3475 |
63 |
portrait_head[10] = 1291 |
64 |
portrait_head[11] = 2116 |
65 |
portrait_head[12] = 1291 |
66 |
portrait_head[13] = 1291 |
67 |
portrait_head[14] = 1673 |
68 |
portrait_head[15] = 3475 |
69 |
portrait_head[16] = 1291 |
70 |
portrait_hand[0] = 2058 |
71 |
portrait_hand[1] = 2058 |
72 |
portrait_hand[2] = 2058 |
73 |
portrait_hand[3] = 2058 |
74 |
portrait_hand[4] = 2058 |
75 |
portrait_hand[5] = 2058 |
76 |
portrait_hand[6] = 2058 |
77 |
portrait_hand[7] = 2058 |
78 |
portrait_hand[8] = 2058 |
79 |
portrait_hand[9] = 2058 |
80 |
portrait_hand[10] = 2058 |
81 |
portrait_hand[11] = 2058 |
82 |
portrait_hand[12] = 2058 |
83 |
portrait_hand[13] = 2058 |
84 |
portrait_hand[14] = 2058 |
85 |
portrait_hand[15] = 2058 |
86 |
portrait_hand[16] = 2058 |
87 |
} |
88 |
message_end = 11 |
89 |
message_current = 0 |
90 |
message_draw = "" |
91 |
increase = global.text_speed |
92 |
characters = 0 |
93 |
hold = 0 |
94 |
message_length = string_length(message[message_current]) |
95 |
script_execute(gml_Script_scr_generate_text_counters) |
96 |
circle_text_angle = global.circle_text_angle_default |
97 |
circle_text_angle_direction = 1 |
98 |
global.enemy_mode = 8 |