1 |
text_effect = "twitchy" |
2 |
var hit_count = global.hit_count |
3 |
var no_hit_count = global.no_hit_count |
4 |
var miss_count = global.miss_count |
5 |
if ((hit_count + no_hit_count + miss_count) <= 0) |
6 |
{ |
7 |
if (global.enemy_mode_previous == 2) |
8 |
message[0] = "Okay, finally, now for#protocol two:#attack back!" |
9 |
else |
10 |
message[0] = "Good, now for protocol#two: attack back!" |
11 |
message[1] = "It is time to show you#the true strength of a#Royal Guard!" |
12 |
portrait_head[0] = 2087 |
13 |
portrait_hand[0] = 2058 |
14 |
portrait_head[1] = 2087 |
15 |
portrait_hand[1] = 2058 |
16 |
message_end = 1 |
17 |
} |
18 |
else if (global.enemy_hit == true) |
19 |
{ |
20 |
if (hit_count == 1) |
21 |
{ |
22 |
message[0] = "Ow! That kinda#hurt..." |
23 |
portrait_head[0] = 3540 |
24 |
portrait_hand[0] = 2058 |
25 |
message_end = 0 |
26 |
} |
27 |
if (hit_count == 2) |
28 |
{ |
29 |
message[0] = "Uh-I'm sorry, it's#just, see, my#guidebook..." |
30 |
message[1] = "It didn't really say#being attacked would#hurt this much..." |
31 |
message[2] = "I guess it makes#sense, but still..." |
32 |
message[3] = "...ow..." |
33 |
portrait_head[0] = 2116 |
34 |
portrait_hand[0] = 2058 |
35 |
portrait_head[1] = 3475 |
36 |
portrait_hand[1] = 2058 |
37 |
portrait_head[2] = 2116 |
38 |
portrait_hand[2] = 2058 |
39 |
portrait_head[3] = 2643 |
40 |
portrait_hand[3] = 2058 |
41 |
message_end = 3 |
42 |
} |
43 |
else if (hit_count == 3) |
44 |
{ |
45 |
message[0] = "Ow!!" |
46 |
portrait_head[0] = 390 |
47 |
portrait_hand[0] = 2058 |
48 |
message_end = 0 |
49 |
} |
50 |
else if (hit_count == 4) |
51 |
{ |
52 |
message[0] = "Does it hurt this#much when I attack#you?" |
53 |
message[1] = "'Cause I'm scared I'm#gonna break a wing#here!" |
54 |
message[2] = "I don't want you to#feel like this!" |
55 |
message[3] = "I wouldn't want anyone#to feel like this!" |
56 |
message[4] = "...For the Royal#Guard I guess..." |
57 |
portrait_head[0] = 3475 |
58 |
portrait_hand[0] = 2058 |
59 |
portrait_head[1] = 3540 |
60 |
portrait_hand[1] = 2058 |
61 |
portrait_head[2] = 3475 |
62 |
portrait_hand[2] = 2058 |
63 |
portrait_head[3] = 1673 |
64 |
portrait_hand[3] = 2058 |
65 |
portrait_head[4] = 2116 |
66 |
portrait_hand[4] = 2058 |
67 |
message_end = 4 |
68 |
} |
69 |
else if (hit_count == 5) |
70 |
{ |
71 |
message[0] = "Ow!!!" |
72 |
portrait_head[0] = 390 |
73 |
portrait_hand[0] = 2058 |
74 |
message_end = 0 |
75 |
} |
76 |
else if (hit_count == 6) |
77 |
{ |
78 |
message[0] = "Okay, okay, ow, this#cannot be right!" |
79 |
message[1] = "I mean - OW - I'm#gonna be all black#and blue tomorrow!" |
80 |
message[2] = "It hurts you too,#right?" |
81 |
message[3] = "Like, it's impressive#you don't show it,#but..." |
82 |
message[4] = "Ow!" |
83 |
portrait_head[0] = 3526 |
84 |
portrait_hand[0] = 2058 |
85 |
portrait_head[1] = 3475 |
86 |
portrait_hand[1] = 2058 |
87 |
portrait_head[2] = 3475 |
88 |
portrait_hand[2] = 2058 |
89 |
portrait_head[3] = 2116 |
90 |
portrait_hand[3] = 2058 |
91 |
portrait_head[4] = 3475 |
92 |
portrait_hand[4] = 2058 |
93 |
message_end = 4 |
94 |
} |
95 |
} |
96 |
else if ((no_hit_count + miss_count) == 1) |
97 |
{ |
98 |
message[0] = "...?" |
99 |
portrait_head[0] = 2116 |
100 |
portrait_hand[0] = 2058 |
101 |
message_end = 0 |
102 |
} |
103 |
else if ((no_hit_count + miss_count) == 2) |
104 |
{ |
105 |
message[0] = "???" |
106 |
portrait_head[0] = 2427 |
107 |
portrait_hand[0] = 2058 |
108 |
message_end = 0 |
109 |
} |
110 |
message_current = 0 |
111 |
message_draw = "" |
112 |
increase = global.text_speed |
113 |
characters = 0 |
114 |
hold = 0 |
115 |
message_length = string_length(message[message_current]) |
116 |
script_execute(gml_Script_scr_generate_text_counters) |
117 |
circle_text_angle = global.circle_text_angle_default |
118 |
circle_text_angle_direction = 1 |