| 1 |
text_effect = "twitchy"; |
| 2 |
attack = false; |
| 3 |
var turns_passed = global.turns_passed; |
| 4 |
message[0] = "..."; |
| 5 |
message[1] = "One... "; |
| 6 |
message[2] = "I have one left#in my#chamber..."; |
| 7 |
portrait_head[0] = 2125; |
| 8 |
portrait_head[1] = 2125; |
| 9 |
portrait_head[2] = 2125; |
| 10 |
message_end = 2; |
| 11 |
message_current = 0; |
| 12 |
message_draw = ""; |
| 13 |
increase = global.text_speed; |
| 14 |
characters = 0; |
| 15 |
hold = 0; |
| 16 |
message_length = string_length(message[message_current]); |
| 17 |
script_execute(scr_generate_text_counters); |
| 18 |
circle_text_angle = global.circle_text_angle_default; |
| 19 |
circle_text_angle_direction = 1; |