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gml_Object_obj_quote_battle_starlo_rope_hit_Create_0

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text_effect = "twitchy"
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attack = false
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var turns_passed = global.turns_passed
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switch turns_passed
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{
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    case 9:
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        message[0] = "Look what you made#me do!"
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        message[1] = "That lasso is made#from premium#materials!"
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        portrait_head[0] = 2124
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        portrait_head[1] = 2124
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        message_end = 1
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        break
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    case 10:
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        message[0] = "No... no way!"
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        message[1] = "Outsmarted by a#deputy?? Tsk."
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        message[2] = "At least it's a#fair showdown now."
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        message[3] = "Time for a real#dual!"
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        portrait_head[0] = 2124
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        portrait_head[1] = 2124
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        portrait_head[2] = 2124
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        portrait_head[3] = 2124
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        message_end = 3
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        break
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}
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message_current = 0
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message_draw = ""
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increase = global.text_speed
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characters = 0
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hold = 0
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message_length = string_length(message[message_current])
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script_execute(gml_Script_scr_generate_text_counters)
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circle_text_angle = global.circle_text_angle_default
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circle_text_angle_direction = 1