1 |
bg_scroll_speed = -0.5 |
2 |
pillar_scroll_speed = -1.5 |
3 |
scroll_speed = -1 |
4 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
5 |
with (obj_pl) |
6 |
image_alpha = 0 |
7 |
scene = 0 |
8 |
timer = 30 |
9 |
CAVE_TRANSITION = false |
10 |
HOTLAND_TRANSITION = false |
11 |
LAVA_TRANSITION = false |
12 |
transition_x = 320 |
13 |
sprite_ava_death = 903 |
14 |
audio_play_sound(mus_ambient_river, 1, 1) |
15 |
audio_play_sound(snd_rapids, 1, 1) |
16 |
audio_sound_gain(snd_rapids, 0.6, 0) |