| 1 | bg_scroll_speed = -0.5; |
| 2 | pillar_scroll_speed = -1.5; |
| 3 | scroll_speed = -1; |
| 4 | scr_cutscene_start |
| 5 | with (obj_pl) |
| 6 | image_alpha = 0; |
| 7 | scene = 0; |
| 8 | timer = 30; |
| 9 | CAVE_TRANSITION = false; |
| 10 | HOTLAND_TRANSITION = false; |
| 11 | LAVA_TRANSITION = false; |
| 12 | transition_x = 320; |
| 13 | sprite_ava_death = 903; |
| 14 | audio_play_sound(mus_ambient_river, 1, 1); |
| 15 | audio_play_sound(snd_rapids, 1, 1); |
| 16 | audio_sound_gain(snd_rapids, 0.6, 0); |