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gml_Object_obj_raft_interacter_Create_0

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1
if (global.snowdin_flag[13] < 2)
2
    instance_destroy()
3
scene = 0
4
if (global.snowdin_flag[14] >= 5 || global.dunes_flag[0] > 0)
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{
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    instance_destroy()
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    return;
8
}