1 | scene = -1 |
2 | timer = -1 |
3 | if (global.snowdin_flag[14] >= 5) |
4 | { |
5 | instance_destroy() |
6 | instance_destroy(obj_flowey_snowdin_22) |
7 | instance_destroy(obj_martlet_snowdin_22) |
8 | return; |
9 | } |
10 | if (global.snowdin_flag[14] > 1) |
11 | { |
12 | obj_martlet_snowdin_22.x = 440 |
13 | instance_destroy(obj_event_collider) |
14 | scene = 10 |
15 | } |