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gml_Object_obj_room_controller_snowdin_22_Create_0

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1
scene = -1
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timer = -1
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if (global.snowdin_flag[14] >= 5)
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{
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    instance_destroy()
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    instance_destroy(obj_flowey_snowdin_22)
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    instance_destroy(obj_martlet_snowdin_22)
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    return;
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}
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if (global.snowdin_flag[14] > 1)
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{
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    obj_martlet_snowdin_22.x = 440
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    instance_destroy(obj_event_collider)
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    scene = 10
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}