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gml_Object_obj_sandstorm_controller_Draw_73

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1
draw_set_alpha(storm_alpha_current)
2
draw_sprite_tiled(spr_sandstorm_bg, 0, ((__view_get((0 << 0), 0)) - storm_x_pos), __view_get((1 << 0), 0))
3
draw_sprite_tiled(spr_sandstorm_fg, 0, ((__view_get((0 << 0), 0)) - storm_x_pos), __view_get((1 << 0), 0))
4
draw_set_alpha(1)