| 1 | draw_set_halign(fa_left); | 
    
    
        | 2 | draw_sprite_ext(spr_dialoguebox, 1, x, y, 3.4, 1.3, image_angle, color, image_alpha); | 
    
    
        | 3 | draw_sprite_ext(spr_dialoguebox, 0, x, y, 3.3, 1.2, image_angle, image_blend, image_alpha); | 
    
    
        | 4 | draw_set_colour(color2); | 
    
    
        | 5 | draw_set_font(fnt_main); | 
    
    
        | 6 | draw_text(x - 90, y - 30, string_hash_to_newline("Clover")); | 
    
    
        | 7 | draw_text(x - 20, y - 30, string_hash_to_newline("LV " + string(global.player_level))); | 
    
    
        | 8 | var string_minutes = string(global.elapsed_seconds div 60); | 
    
    
        | 9 | var string_seconds = string(global.elapsed_seconds % 60); | 
    
    
        | 10 | if (real(string_minutes) < 10) | 
    
    
        | 11 |     string_minutes = "0" + string_minutes; | 
    
    
        | 12 | if (real(string_seconds) < 10) | 
    
    
        | 13 |     string_seconds = "0" + string_seconds; | 
    
    
        | 14 | draw_text(x + 30, y - 30, string_hash_to_newline(string_minutes + ":" + string_seconds)); | 
    
    
        | 15 | ini_open("Save.sav"); | 
    
    
        | 16 | draw_text(x - 90, y - 10, string_hash_to_newline(ini_read_string("Save1", "rmName", "Room Name"))); | 
    
    
        | 17 | ini_close(); | 
    
    
        | 18 | if (statBox == true) | 
    
    
        | 19 |     instance_destroy(); | 
    
    
        | 20 | if (p1 == true) | 
    
    
        | 21 | { | 
    
    
        | 22 |     draw_set_color(color2); | 
    
    
        | 23 |     draw_set_font(fnt_main); | 
    
    
        | 24 |     if (statBox == false && itemBox == false) | 
    
    
        | 25 |         draw_sprite(encounter_heart, 0, x - 90, y + 23); | 
    
    
        | 26 |     draw_text(x - 80, y + 15, string_hash_to_newline("Save")); | 
    
    
        | 27 | } | 
    
    
        | 28 | if (p1 == false) | 
    
    
        | 29 | { | 
    
    
        | 30 |     draw_set_color(color2); | 
    
    
        | 31 |     draw_set_font(fnt_main); | 
    
    
        | 32 |     draw_text(x - 80, y + 15, string_hash_to_newline("Save")); | 
    
    
        | 33 | } | 
    
    
        | 34 | if (p2 == true) | 
    
    
        | 35 | { | 
    
    
        | 36 |     draw_set_color(color2); | 
    
    
        | 37 |     draw_set_font(fnt_main); | 
    
    
        | 38 |     if (statBox == false && itemBox == false) | 
    
    
        | 39 |         draw_sprite(encounter_heart, 0, x, y + 23); | 
    
    
        | 40 |     draw_text(x + 10, y + 15, string_hash_to_newline("Return")); | 
    
    
        | 41 | } | 
    
    
        | 42 | if (p2 == false) | 
    
    
        | 43 | { | 
    
    
        | 44 |     draw_set_color(color2); | 
    
    
        | 45 |     draw_set_font(fnt_main); | 
    
    
        | 46 |     draw_text(x + 10, y + 15, string_hash_to_newline("Return")); | 
    
    
        | 47 | } |