Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_shadow_master_Create_0

(view raw script w/o annotations or w/e)
1
if live_call()
2
    return global.live_result;
3
blend_amount[0] = 255
4
active = false
5
reverse = false
6
inst_number = instance_number(all)
7
inst_number_last = 0
8
shadow_actor = -4
9
save_flowey_noloop = false