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gml_Object_obj_sme_yellow_rhythm_generator_Create_0

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1
box = obj_dialogue_box_battle_transformation_any
2
dj_note_y = box.bbox_top + 0
3
dj_note_left_x = box.bbox_left + 29
4
dj_note_center_x = box.bbox_left + 79
5
dj_note_right_x = box.bbox_left + 129
6
damage_pos_x = box.bbox_left + 79
7
damage_pos_y = box.bbox_top + 202
8
song_play_ct = 0
9
note_speed_numerator = 183
10
can_end_script = false