| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
depth = -y; |
| 4 |
interact = 0; |
| 5 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () == true) |
| 6 |
interact = 1; |
| 7 |
if (instance_exists(obj_dialogue) && is_talking == true) |
| 8 |
{ |
| 9 |
if (obj_dialogue.cutoff == string_length(obj_dialogue.message[obj_dialogue.message_current])) |
| 10 |
{ |
| 11 |
image_speed = 0; |
| 12 |
image_index = 0; |
| 13 |
} |
| 14 |
else |
| 15 |
{ |
| 16 |
image_speed = 0.2; |
| 17 |
} |
| 18 |
} |
| 19 |
else |
| 20 |
{ |
| 21 |
image_speed = 0; |
| 22 |
is_talking = false; |
| 23 |
} |
| 24 |
if (ds_map_find_value(global.npc_map, npc_id) != npc_flag) |
| 25 |
ds_map_replace(global.npc_map, npc_id, npc_flag); |
| 26 |
if (interact) |
| 27 |
snow_cutscene = true; |
| 28 |
if (snow_cutscene) |
| 29 |
{ |
| 30 |
if (npc_flag == 0) |
| 31 |
{ |
| 32 |
switch (scene) |
| 33 |
{ |
| 34 |
case 0: |
| 35 |
scr_cutscene_start(); |
| 36 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 37 |
with (msg) |
| 38 |
{ |
| 39 |
message[0] = "* (It's a snowcastle!#* How... cute?)"; |
| 40 |
message[1] = "* (You open the doors.)"; |
| 41 |
} |
| 42 |
if (global.dialogue_open == false) |
| 43 |
{ |
| 44 |
audio_play_sound(snd_snowcastle_door_1, 1, 0); |
| 45 |
scene++; |
| 46 |
} |
| 47 |
break; |
| 48 |
case 1: |
| 49 |
image_speed = 0.4; |
| 50 |
if (image_index >= 12) |
| 51 |
{ |
| 52 |
image_speed = 0; |
| 53 |
scene++; |
| 54 |
} |
| 55 |
break; |
| 56 |
case 2: |
| 57 |
npc_flag += 1; |
| 58 |
scene = 0; |
| 59 |
scr_cutscene_end(); |
| 60 |
snow_cutscene = false; |
| 61 |
break; |
| 62 |
} |
| 63 |
} |
| 64 |
else if (npc_flag == 1) |
| 65 |
{ |
| 66 |
switch (scene) |
| 67 |
{ |
| 68 |
case 0: |
| 69 |
scr_cutscene_start(); |
| 70 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 71 |
with (msg) |
| 72 |
message[0] = "* (You open the drawbridge.)"; |
| 73 |
if (global.dialogue_open == false) |
| 74 |
{ |
| 75 |
audio_play_sound(snd_snowcastle_door_2, 1, 0); |
| 76 |
scene++; |
| 77 |
} |
| 78 |
break; |
| 79 |
case 1: |
| 80 |
image_speed = 0.4; |
| 81 |
if (image_index >= (image_number - 1)) |
| 82 |
{ |
| 83 |
image_index = image_number - 1; |
| 84 |
image_speed = 0; |
| 85 |
scene++; |
| 86 |
} |
| 87 |
break; |
| 88 |
case 2: |
| 89 |
scr_cutscene_end(); |
| 90 |
scene = 0; |
| 91 |
npc_flag += 1; |
| 92 |
snow_cutscene = false; |
| 93 |
break; |
| 94 |
} |
| 95 |
} |
| 96 |
else if (npc_flag == 2) |
| 97 |
{ |
| 98 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 99 |
with (msg) |
| 100 |
message[0] = "* (Your head hurts too much to# keep going.)"; |
| 101 |
if (global.dialogue_open == false) |
| 102 |
{ |
| 103 |
npc_flag = 3; |
| 104 |
snow_cutscene = false; |
| 105 |
} |
| 106 |
} |
| 107 |
else if (npc_flag == 3) |
| 108 |
{ |
| 109 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 110 |
with (msg) |
| 111 |
message[0] = "* (It's a snowcastles.)"; |
| 112 |
if (global.dialogue_open == false) |
| 113 |
snow_cutscene = false; |
| 114 |
} |
| 115 |
} |