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gml_Object_obj_sousborg_body_a_Draw_0

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1
if (sprite_index != -4)
2
    draw_self()
3
draw_set_color(c_black)
4
draw_set_alpha(1 - image_alpha)
5
draw_rectangle(0, 0, 640, 260, false)
6
draw_set_alpha(1)