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gml_Object_obj_starlo_boss_body_Alarm_0

(view raw script w/o annotations or w/e)
1
script_execute(gml_Script_scr_create_quote_bubble_battle_defeat)
2
instance_create(380, 74, obj_quote_bubble_battle_yellow_3)
3
instance_create(0, 0, obj_quote_battle_starlo_death)