| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (global.sworks_flag[1] >= 4) |
| 4 |
{ |
| 5 |
if (global.route != 3 || global.sworks_flag[1] != 4) |
| 6 |
{ |
| 7 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
| 8 |
{ |
| 9 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 10 |
with (msg) |
| 11 |
message[0] = "* The generator is already# running."; |
| 12 |
} |
| 13 |
exit; |
| 14 |
} |
| 15 |
} |
| 16 |
if (global.route != 3) |
| 17 |
{ |
| 18 |
switch (scene) |
| 19 |
{ |
| 20 |
case 0: |
| 21 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
| 22 |
{ |
| 23 |
audio_play_sound(snd_switch, 1, 0); |
| 24 |
image_speed = 1/3; |
| 25 |
scr_radio_fadescr_radio_fadefunction scr_radio_fade(arg0, arg1)
{
var fade_vol = arg0;
var fade_len = arg1;
with (obj_radio)
audio_sound_gain(current_song, fade_vol, fade_len);
} (0, 500); |
| 26 |
scr_cutscene_start(); |
| 27 |
cutscene_advance(); |
| 28 |
} |
| 29 |
break; |
| 30 |
case 1: |
| 31 |
if ((image_index + image_speed) > 5) |
| 32 |
{ |
| 33 |
image_index = 5; |
| 34 |
image_speed = 0; |
| 35 |
cutscene_advance(); |
| 36 |
} |
| 37 |
break; |
| 38 |
case 2: |
| 39 |
cutscene_sfx_play(384, 1); |
| 40 |
break; |
| 41 |
case 3: |
| 42 |
cutscene_screenshake(1, 2); |
| 43 |
break; |
| 44 |
case 4: |
| 45 |
cutscene_wait(1); |
| 46 |
break; |
| 47 |
case 5: |
| 48 |
image_speed = 0.25; |
| 49 |
cutscene_advance(); |
| 50 |
break; |
| 51 |
case 6: |
| 52 |
if ((image_index + image_speed) > (image_number - 1)) |
| 53 |
{ |
| 54 |
image_index = image_number - 1; |
| 55 |
image_speed = 0; |
| 56 |
cutscene_advance(); |
| 57 |
} |
| 58 |
break; |
| 59 |
case 7: |
| 60 |
global.sworks_flag[1] = 3; |
| 61 |
instance_destroy(obj_steamworks_metal_sounds); |
| 62 |
obj_radio.bgm = 215; |
| 63 |
scr_radio_restart(); |
| 64 |
cutscene_advance(); |
| 65 |
break; |
| 66 |
case 8: |
| 67 |
cutscene_wait(2); |
| 68 |
break; |
| 69 |
case 9: |
| 70 |
var tile = tile_get_ids_at_depth(1000006); |
| 71 |
for (var i = 0; i < array_length_1d(tile); i++) |
| 72 |
tile_set_alpha(tile[i], tile_alpha); |
| 73 |
audio_play_sound(snd_undertale_appear, 1, 0); |
| 74 |
if (tile_alpha >= 1) |
| 75 |
{ |
| 76 |
cutscene_advance(12); |
| 77 |
} |
| 78 |
else |
| 79 |
{ |
| 80 |
cutscene_advance(); |
| 81 |
tile_alpha += 0.25; |
| 82 |
} |
| 83 |
break; |
| 84 |
case 10: |
| 85 |
cutscene_wait(0.25); |
| 86 |
break; |
| 87 |
case 11: |
| 88 |
cutscene_advance(9); |
| 89 |
break; |
| 90 |
case 12: |
| 91 |
cutscene_wait(0.25); |
| 92 |
break; |
| 93 |
case 13: |
| 94 |
if (cutscene_camera_move(400, obj_pl.y, 1, true) && obj_steamworks_05d_background.image_alpha >= 1) |
| 95 |
cutscene_advance(); |
| 96 |
if (obj_camera.x <= 520 && !alarm[0]) |
| 97 |
alarm[0] = 3; |
| 98 |
break; |
| 99 |
case 14: |
| 100 |
cutscene_wait(2.5); |
| 101 |
break; |
| 102 |
case 15: |
| 103 |
cutscene_change_room(144, 220, 280, 0.025); |
| 104 |
break; |
| 105 |
} |
| 106 |
} |
| 107 |
else |
| 108 |
{ |
| 109 |
switch (scene) |
| 110 |
{ |
| 111 |
case 0: |
| 112 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
| 113 |
{ |
| 114 |
scr_radio_fadescr_radio_fadefunction scr_radio_fade(arg0, arg1)
{
var fade_vol = arg0;
var fade_len = arg1;
with (obj_radio)
audio_sound_gain(current_song, fade_vol, fade_len);
} (0, 500); |
| 115 |
scr_cutscene_start(); |
| 116 |
cutscene_advance(); |
| 117 |
} |
| 118 |
break; |
| 119 |
case 1: |
| 120 |
cutscene_wait(0.5); |
| 121 |
break; |
| 122 |
case 2: |
| 123 |
audio_play_sound(snd_lever_strain, 1, 0); |
| 124 |
cutscene_advance(); |
| 125 |
break; |
| 126 |
case 3: |
| 127 |
if (!audio_is_playing(snd_lever_strain)) |
| 128 |
{ |
| 129 |
cutscene_advance(); |
| 130 |
image_index = 5; |
| 131 |
} |
| 132 |
break; |
| 133 |
case 4: |
| 134 |
cutscene_sfx_play(603, 1); |
| 135 |
break; |
| 136 |
case 5: |
| 137 |
cutscene_screenshake(1, 3); |
| 138 |
break; |
| 139 |
case 6: |
| 140 |
cutscene_wait(1); |
| 141 |
break; |
| 142 |
case 7: |
| 143 |
image_speed = 0.25; |
| 144 |
cutscene_advance(); |
| 145 |
break; |
| 146 |
case 8: |
| 147 |
if ((image_index + image_speed) > (image_number - 1)) |
| 148 |
{ |
| 149 |
image_index = image_number - 1; |
| 150 |
image_speed = 0; |
| 151 |
cutscene_advance(); |
| 152 |
} |
| 153 |
break; |
| 154 |
case 9: |
| 155 |
global.sworks_flag[1] = 3; |
| 156 |
instance_destroy(obj_steamworks_metal_sounds); |
| 157 |
scr_radio_restart(); |
| 158 |
cutscene_advance(); |
| 159 |
break; |
| 160 |
case 10: |
| 161 |
cutscene_wait(2); |
| 162 |
flicker_count = 7; |
| 163 |
break; |
| 164 |
case 11: |
| 165 |
var tile = tile_get_ids_at_depth(1000006); |
| 166 |
if (flicker_count <= 0) |
| 167 |
{ |
| 168 |
cutscene_advance(14); |
| 169 |
audio_play_sound(snd_geno_power_on, 1, 0); |
| 170 |
scr_screenshakescr_screenshakefunction scr_screenshake(arg0, arg1)
{
if (instance_exists(obj_screenshake_player))
exit;
with (instance_create(__view_get(e__VW.Object, 0).x, __view_get(e__VW.Object, 0).y, obj_screenshake_player))
{
alarm[0]
intensity = arg1;
}
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (1, 2); |
| 171 |
obj_steamworks_05d_background.image_alpha = 1; |
| 172 |
tile_alpha = 1; |
| 173 |
} |
| 174 |
else |
| 175 |
{ |
| 176 |
cutscene_advance(); |
| 177 |
tile_alpha = random_range(0.25, 0.75); |
| 178 |
flicker_count -= 1; |
| 179 |
} |
| 180 |
for (var i = 0; i < array_length_1d(tile); i++) |
| 181 |
tile_set_alpha(tile[i], tile_alpha); |
| 182 |
var snd = audio_play_sound(snd_undertale_appear, 1, 0); |
| 183 |
audio_sound_pitch(snd, random_range(0.9, 1.35)); |
| 184 |
break; |
| 185 |
case 12: |
| 186 |
cutscene_wait(0.13); |
| 187 |
break; |
| 188 |
case 13: |
| 189 |
cutscene_advance(11); |
| 190 |
break; |
| 191 |
case 14: |
| 192 |
cutscene_wait(0.25); |
| 193 |
break; |
| 194 |
case 15: |
| 195 |
cutscene_wait(2.5); |
| 196 |
break; |
| 197 |
case 16: |
| 198 |
cutscene_change_room(144, 220, 280, 0.025); |
| 199 |
break; |
| 200 |
case 17: |
| 201 |
cutscene_wait(1); |
| 202 |
break; |
| 203 |
case 18: |
| 204 |
cutscene_dialogue(); |
| 205 |
with (msg) |
| 206 |
{ |
| 207 |
color = true; |
| 208 |
col_modif[0] = 16711935; |
| 209 |
message[0] = "* ERROR: COOLANT PRESSURE LOW"; |
| 210 |
message[1] = "* GENERATOR STATUS: UNSTABLE"; |
| 211 |
message_col[0][0] = "* ERROR: COOLANT PRESSURE LOW"; |
| 212 |
message_col[1][0] = "* GENERATOR STATUS: UNSTABLE"; |
| 213 |
} |
| 214 |
break; |
| 215 |
case 19: |
| 216 |
cutscene_wait(1); |
| 217 |
break; |
| 218 |
case 20: |
| 219 |
cutscene_instance_create(630, 173, 3194); |
| 220 |
obj_flowey_npc.npc_direction = "right"; |
| 221 |
obj_flowey_npc.image_alpha = 0; |
| 222 |
obj_pl.direction = 180; |
| 223 |
break; |
| 224 |
case 21: |
| 225 |
obj_flowey_npc.image_alpha = 1; |
| 226 |
cutscene_npc_action_sprite(3194, 242, 0.2, false); |
| 227 |
break; |
| 228 |
case 22: |
| 229 |
cutscene_wait(0.25); |
| 230 |
break; |
| 231 |
case 23: |
| 232 |
cutscene_dialogue(); |
| 233 |
with (msg) |
| 234 |
{ |
| 235 |
talker[0] = 3194; |
| 236 |
message[0] = "* Gee, wonder how that# came to be?"; |
| 237 |
message[1] = "* I think I'm gonna start# praying for our safety."; |
| 238 |
message[2] = "* Ya know, in case the# facility explodes while# we're knee deep in it."; |
| 239 |
prt[0] = 353; |
| 240 |
prt[1] = 352; |
| 241 |
prt[2] = 351; |
| 242 |
} |
| 243 |
break; |
| 244 |
case 24: |
| 245 |
if (cutscene_npc_action_sprite(3194, 245, 0.2, false)) |
| 246 |
instance_destroy(obj_flowey_npc); |
| 247 |
break; |
| 248 |
case 25: |
| 249 |
scr_cutscene_end(); |
| 250 |
global.sworks_flag[1] = 5; |
| 251 |
scene++; |
| 252 |
break; |
| 253 |
} |
| 254 |
} |