1 |
switch scene |
2 |
{ |
3 |
case 0: |
4 |
scr_text_battlescr_text_battlefunction scr_text_battle() //gml_Script_scr_text_battle
{
if (!instance_exists(obj_dialogue_battle))
msg = instance_create(x, y, obj_dialogue_battle)
} () |
5 |
with (msg) |
6 |
{ |
7 |
sndfnt = 108 |
8 |
message[0] = "* Wait! Another robot!?" |
9 |
prt[0] = 381 |
10 |
} |
11 |
if (!global.dialogue_open) |
12 |
cutscene_advance() |
13 |
break |
14 |
case 1: |
15 |
instance_create(402, 68, obj_quote_bubble_battle_yellow_2) |
16 |
instance_create(0, 0, obj_quote_battle_jandroid_a) |
17 |
cutscene_advance() |
18 |
break |
19 |
case 2: |
20 |
if (!instance_exists(obj_quote_battle_jandroid_a)) |
21 |
{ |
22 |
with (obj_heart_battle_fighting_parent) |
23 |
moveable = false |
24 |
cutscene_advance() |
25 |
} |
26 |
break |
27 |
case 3: |
28 |
scr_text_battlescr_text_battlefunction scr_text_battle() //gml_Script_scr_text_battle
{
if (!instance_exists(obj_dialogue_battle))
msg = instance_create(x, y, obj_dialogue_battle)
} () |
29 |
with (msg) |
30 |
{ |
31 |
sndfnt = 108 |
32 |
message[0] = "* No way! We can't fight# this thing!" |
33 |
message[1] = "* What if Chujin built-" |
34 |
message[2] = "* You know what? We'll# talk later." |
35 |
message[3] = "* Let's find a peaceful# way around them." |
36 |
message[4] = "* I'll do my best to# provide defense for us." |
37 |
prt[0] = 388 |
38 |
prt[1] = 381 |
39 |
prt[2] = 394 |
40 |
prt[3] = 377 |
41 |
prt[4] = 371 |
42 |
} |
43 |
if (!global.dialogue_open) |
44 |
cutscene_advance() |
45 |
break |
46 |
case 4: |
47 |
with (obj_heart_battle_fighting_parent) |
48 |
image_alpha = 1 |
49 |
with (obj_quote_bubble_battle) |
50 |
instance_destroy() |
51 |
instance_destroy() |
52 |
global.sworks_flag[4] = true |
53 |
with (obj_dialogue_box_battle_transformation_any) |
54 |
event_user(0) |
55 |
break |
56 |
} |