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gml_Object_obj_steamworks_18b_controller_Other_76

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if (ds_map_find_value(event_data, "event_type") == "sprite event")
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{
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    switch ds_map_find_value(event_data, "message")
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    {
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        case "mo_jacket_explode":
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            audio_play_sound(snd_mo_jacket_explosion, 1, 0)
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            audio_play_sound(snd_flame_loop, 1, 0)
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            break
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    }
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}