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gml_Object_obj_steamworks_21_locker_Step_0

(view raw script w/o annotations or w/e)
1
if (keyboard_multicheck_pressed(0) && scr_interact
scr_interact

function scr_interact() //gml_Script_scr_interact { if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state) { var pl_dir = obj_pl.direction var pl_x = 0 var pl_y = 0 var check_distance_x = 0 var check_distance_y = 0 switch pl_dir { case 0: pl_x = obj_pl.bbox_right pl_y = obj_pl.bbox_top + 1 check_distance_x = 20 break case 180: pl_x = obj_pl.bbox_left pl_y = obj_pl.bbox_top + 1 check_distance_x = -20 break case 90: pl_x = obj_pl.x pl_y = obj_pl.bbox_top check_distance_y = -20 break case 270: pl_x = obj_pl.x pl_y = obj_pl.bbox_bottom check_distance_y = 20 break } if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false) return true; } }
())
2
{
3
    if (global.route == 1 && instance_exists(obj_steamworks_21_controller) && obj_steamworks_21_controller.scene >= 47 && obj_steamworks_21_controller.scene <= 50)
4
    {
5
        scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
6
        waiter = 1
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    }
8
}
9
if (waiter == 1)
10
{
11
    if (image_index == 0 && obj_pl.image_alpha > 0)
12
    {
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        audio_play_sound(snd_undertale_snap, 1, 0)
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        image_index = 1
15
    }
16
    if (obj_pl.image_alpha > 0)
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        obj_pl.image_alpha -= 0.2
18
    if (obj_pl.image_alpha <= 0 && image_index == 1)
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    {
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        audio_play_sound(snd_undertale_thud, 1, 0)
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        image_index = 0
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        waiter = 2
23
    }
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}
25
if (waiter == 3)
26
{
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    if (image_index == 0 && obj_pl.image_alpha < 1)
28
    {
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        audio_play_sound(snd_undertale_snap, 1, 0)
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        image_index = 1
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    }
32
    if (obj_pl.image_alpha < 1)
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        obj_pl.image_alpha += 0.2
34
    if (obj_pl.image_alpha >= 1)
35
    {
36
        audio_play_sound(snd_undertale_thud, 1, 0)
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        image_index = 0
38
        scr_cutscene_end
scr_cutscene_end

function scr_cutscene_end() //gml_Script_scr_cutscene_end { global.cutscene = false obj_pl.alarm[0] = 1 }
()
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        waiter = 0
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    }
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}