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gml_Object_obj_steamworks_23_controller_Draw_0

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1
if (instance_exists(obj_ceroba_npc) && obj_ceroba_npc.sprite_index == spr_ceroba_kanako_picture)
2
    draw_sprite(spr_ceroba_kanako_picture_overlay, obj_ceroba_npc.image_index, obj_ceroba_npc.x, obj_ceroba_npc.y)
3
draw_set_alpha(picture_alpha)
4
draw_sprite(spr_steamworks_22_kanako_overlay, 0, camera_get_view_x(view_camera[0]), camera_get_view_y(view_camera[0]))
5
draw_set_alpha(1)