1 |
if live_call() |
2 |
return global.live_result; |
3 |
switch scene |
4 |
{ |
5 |
case 0: |
6 |
cutscene_wait(1) |
7 |
break |
8 |
case 1: |
9 |
obj_dialogue_box_battle_transformation_any.battle_box_resize_midfight = true |
10 |
scene++ |
11 |
break |
12 |
case 2: |
13 |
if (obj_dialogue_box_battle_transformation_any.battle_box_resize_midfight == false) |
14 |
cutscene_advance() |
15 |
break |
16 |
case 3: |
17 |
scr_text_battlescr_text_battlefunction scr_text_battle() //gml_Script_scr_text_battle
{
if (!instance_exists(obj_dialogue_battle))
msg = instance_create(x, y, obj_dialogue_battle)
} () |
18 |
with (msg) |
19 |
{ |
20 |
sndfnt = 108 |
21 |
message[0] = "* Ack!" |
22 |
message[1] = "* I'm stuck, Clover!" |
23 |
message[2] = "* We need to find a way# out of this! Fast!" |
24 |
prt[0] = 366 |
25 |
prt[1] = 368 |
26 |
prt[2] = 366 |
27 |
} |
28 |
if (!global.dialogue_open) |
29 |
cutscene_advance() |
30 |
break |
31 |
case 4: |
32 |
instance_destroy() |
33 |
with (obj_dialogue_box_battle_transformation_any) |
34 |
event_user(0) |
35 |
break |
36 |
} |