1 | if (fade_in == true) |
2 | { |
3 | image_speed = 0 |
4 | if (image_alpha < 1) |
5 | image_alpha += 0.2 |
6 | else |
7 | { |
8 | fade_in = false |
9 | vspeed = 3 |
10 | sprite_index = spr_stresswalk |
11 | obj_dunes_13_elevator.image_speed = -0.3 |
12 | audio_play_sound(snd_elevator_open, 1, 0) |
13 | } |
14 | return; |
15 | } |
16 | else |
17 | { |
18 | image_speed = 0.4 |
19 | if (y > 185) |
20 | { |
21 | vspeed = 0 |
22 | hspeed = 10 |
23 | if (image_speed < 1) |
24 | image_speed += 0.1 |
25 | if (x > 320) |
26 | { |
27 | global.dunes_flag[4] = 3 |
28 | scr_cutscene_end |
29 | instance_destroy() |
30 | instance_destroy(obj_npc_clover_dunes_13) |
31 | obj_pl.image_alpha = 1 |
32 | obj_pl.direction = 90 |
33 | } |
34 | } |
35 | } |