1 |
if live_call() |
2 |
return global.live_result; |
3 |
display_set_gui_size(640, 480) |
4 |
draw_set_color(c_black) |
5 |
draw_set_alpha(draw_alpha) |
6 |
draw_rectangle(0, 0, 640, 480, false) |
7 |
draw_set_alpha(1) |
8 |
draw_set_halign(fa_left) |
9 |
var route = "Pacifist" |
10 |
if (global.route == 1) |
11 |
route = "Neutral" |
12 |
if (global.route == 3) |
13 |
route = "Geno" |
14 |
var fullname = "Clover" |
15 |
if (global.snowdin_flag[15] != 1) |
16 |
fullname = "Gun-Hat" |
17 |
var slurpy = "No..." |
18 |
if (global.snowdin_flag[3] == 2) |
19 |
slurpy = "Yes" |
20 |
var enemies_killed = 0 |
21 |
for (var i = 1; i < array_length_1d(global.kill_number); i++) |
22 |
enemies_killed += (20 - global.kill_number[i]) |
23 |
var funvalue = string(global.fun_value) |
24 |
if (funvalue == "100") |
25 |
funvalue = "420" |
26 |
draw_set_font(fnt_battle) |
27 |
draw_set_color(c_white) |
28 |
var xx = 20 |
29 |
var yy = 140 |
30 |
draw_text(xx, (yy - 20), ("ROUTE: " + route)) |
31 |
draw_text(xx, yy, ("FULL NAME: " + fullname)) |
32 |
draw_text(xx, (yy + 20), ("PLAYTIME: " + string(playtime))) |
33 |
draw_set_halign(fa_left) |
34 |
draw_text(xx, (yy + 55), ("FUN VALUE: " + funvalue)) |
35 |
draw_text(xx, (yy + 125), ("BOSSES KILLED: " + string(killed_bosses))) |
36 |
draw_text(xx, (yy + 145), ("ENEMIES KILLED: " + string(enemies_killed))) |
37 |
draw_text(xx, (yy + 165), ("TIMES HIT: " + string(global.hit_tracker))) |
38 |
draw_text(xx, (yy + 90), ("GOLD SPENT: " + string(global.gold_spent))) |
39 |
draw_text(xx, (yy + 240), ("TIMES MO BROKE THE LAW: " + string(floor(monumber_current)))) |
40 |
draw_text(xx, (yy + 270), "Share this in the\ncompletion cards channel!") |
41 |
draw_set_halign(fa_right) |
42 |
draw_text((xx + 220), (yy - 20), ("LEVEL: " + string(global.player_level))) |
43 |
draw_text((xx + 220), yy, ("TOTAL EXP: " + string(global.player_exp))) |
44 |
draw_text((xx + 220), (yy + 20), ("DEATH COUNT: " + string(global.death_count_total))) |
45 |
draw_text((xx + 220), (yy + 55), ("SLRUPY SAVED: " + slurpy)) |
46 |
draw_text((xx + 220), (yy + 90), ("TOTAL GOLD: " + string(global.gold_amount_total))) |
47 |
draw_set_color(make_color_rgb(1, 1, 1)) |
48 |
draw_text(xx, (yy + 340), "#breaktheshufflers") |