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gml_Object_obj_tellyvis_body_a_Create_0

(view raw script w/o annotations or w/e)
1
starting_point_x = x
2
starting_point_y = y
3
starting_point_xscale = image_xscale
4
starting_point_yscale = image_yscale
5
draw_position_x = starting_point_x
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draw_position_y = starting_point_y
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draw_position_xscale = starting_point_xscale
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draw_position_yscale = starting_point_yscale
9
damage_disjoint_x = 0
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damage_disjoint_y = 0
11
damage_disjoint_count = 0
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no_loop_damage_disjoint_count = false
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no_loop_create_clouds = false
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animating = false
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image_speed = 0
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image_index = 0
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image_xscale = 1
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image_yscale = 1
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tellyvis_face_change = false
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tellyvis_face_next = 3225
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tellyvis_face_next_stored = 3225
22
tellyvis_face_current = 3225
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tellyvis_face_default = 3225
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tellyvis_face_frame = 0
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tellyvis_draw_face = true
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enemy_hurt_noise = 573
27
enemy_hurt_pitch = 0.6