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gml_Object_obj_text_battle_stat_name_Draw_0

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1
draw_set_font(fnt_mars_needs_cunnilingus)
2
draw_set_color(c_white)
3
draw_set_halign(fa_left)
4
draw_set_valign(fa_top)
5
draw_text_colour(30, 400, string_hash_to_newline(string(global.player_name)), c_white, c_white, c_white, c_white, global.image_alpha_enemy_attacking)