1 |
var buy_shop_screen_number = global.buy_shop_screen_number |
2 |
draw_set_font(fnt_battle) |
3 |
draw_set_color(c_white) |
4 |
draw_set_halign(fa_left) |
5 |
draw_set_valign(fa_top) |
6 |
draw_text((obj_main_screen_shop.x + 230), (obj_main_screen_shop.y + 10), string_hash_to_newline("Buy it for#" + string(global.shop_gold_requirement[buy_shop_screen_number]) + "G ?")) |
7 |
draw_text((obj_main_screen_shop.x + 250), (obj_main_screen_shop.y + 50), string_hash_to_newline("Yes")) |
8 |
draw_text((obj_main_screen_shop.x + 250), (obj_main_screen_shop.y + 65), string_hash_to_newline("No")) |