1 | item_max_count = 0 |
2 | for (i = 1; i <= 8; i += 1) |
3 | { |
4 | if (global.item_slot[i] != "Nothing") |
5 | item_max_count += 1 |
6 | } |
7 | draw_set_font(fnt_battle) |
8 | draw_set_color(c_white) |
9 | draw_set_halign(fa_left) |
10 | draw_set_valign(fa_top) |
11 | draw_text((obj_main_screen_shop.x + 230), (obj_main_screen_shop.y + 90), string_hash_to_newline(string(global.player_gold) + "G")) |
12 | draw_text((obj_main_screen_shop.x + 280), (obj_main_screen_shop.y + 90), string_hash_to_newline(string(item_max_count) + "/8")) |