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gml_Object_obj_transition_clock_Create_0

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1
surface_room_original = surface_create(surface_get_width(application_surface), surface_get_height(application_surface))
2
surface_copy(surface_room_original, 0, 0, application_surface)
3
mask_image_speed = 0.5
4
mask_image_index = 0
5
newRoom = 7
6
xx = 0
7
yy = 0
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alarm[0] = 1
alarm[0]

room_goto(newRoom) obj_pl.x = xx obj_pl.y = yy
9
depth = -9999