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gml_Object_obj_undertale_Alarm_0

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1
audio_play_sound(mus_intronoise, 10, 0)
2
image_index = 1
3
image_speed = 0
4
with (obj_yellowlogo)
5
    alarm[0] = 80
alarm[0]

audio_play_sound(mus_intronoise, 10, 0) image_index = 1 image_speed = 0 with (obj_yellowlogo) alarm[0] = 80 alarm[1] = 200
6
alarm[1] = 200
alarm[1]

fade_out = true