1 | alarm[0] = 30 |
2 | if (global.dunes_flag[20] != 1 || global.dunes_flag[21] >= 1) |
3 | { |
4 | instance_destroy() |
5 | return; |
6 | } |
7 | image_speed = 0 |
8 | is_talking = false |
9 | scene = -1 |
10 | timer = 0 |
11 | scr_cutscene_start |
12 | obj_pl.direction = 270 |
13 | instance_create(obj_pl.x, obj_pl.y, obj_player_npc) |
14 | global.radio_pause = true |