1 |
scene = 0 |
2 |
cutscene_timer = 0 |
3 |
cutscene_music = 0 |
4 |
instance_create(720, 375, obj_starlo_npc) |
5 |
instance_create(700, 375, obj_player_npc) |
6 |
obj_player_npc.npc_direction = "down" |
7 |
__view_set((9 << 0), 0, 1169) |
8 |
instance_create(460, 400, obj_ceroba_npc) |
9 |
instance_create(-118, 469, obj_ed_npc) |
10 |
instance_create(-37, 515, obj_moray_npc) |
11 |
instance_create(-37, 492, obj_ace_npc) |
12 |
instance_create(-37, 469, obj_mooch_npc) |
13 |
instance_create(-37, 532, obj_npc_kangarufus_tied) |
14 |
instance_create(-37, 561, obj_npc_owen_tied) |
15 |
instance_create(-37, 584, obj_npc_stresso_tied) |
16 |
instance_create(-37, 604, obj_npc_koala_tied) |
17 |
obj_ed_npc.down_sprite_idle = 159 |
18 |
obj_moray_npc.down_sprite_idle = 172 |
19 |
obj_mooch_npc.down_sprite_idle = 191 |
20 |
obj_ace_npc.down_sprite_idle = 136 |
21 |
global.radio_pause = true |