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gml_Object_obj_wild_east_stamp_particles_Create_0

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var stamp = obj_wild_east_stamp
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part_smokesys = part_system_create()
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part_smokeEm = part_emitter_create(part_smokesys)
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part_system_depth(part_smokesys, obj_wild_east_stamp.depth)
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part_smoke = part_type_create()
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part_type_sprite(part_smoke, 665, 0, 1, 1)
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part_type_size(part_smoke, 0.8, 1, 0, 0)
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part_type_colour2(part_smoke, 8421504, 8421504)
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part_type_alpha2(part_smoke, 0.8, 0)
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part_type_speed(part_smoke, 3, 3, 0, 0)
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part_type_direction(part_smoke, 0, 359, 0, 0)
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part_type_orientation(part_smoke, 0, 359, random_range(-2, 2), 0.1, 1)
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part_type_life(part_smoke, 30, 30)
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part_type_blend(part_smoke, 1)
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part_emitter_region(part_smokesys, part_smokeEm, stamp.bbox_left, stamp.bbox_right, stamp.bbox_top, stamp.bbox_bottom, 1, 1)
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part_emitter_burst(part_smokesys, part_smokeEm, part_smoke, 16)