1 |
event_inherited() |
2 |
if interact |
3 |
{ |
4 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
5 |
if (instance_exists(obj_martlet_follower) && global.sworks_flag[0] == 0) |
6 |
{ |
7 |
if (npc_flag == 0) |
8 |
{ |
9 |
with (msg) |
10 |
{ |
11 |
talker[0] = 1170 |
12 |
sndfnt = 102 |
13 |
message[0] = "* Ah... I see...." |
14 |
message[1] = "* An oak base with iron# nails holding it# together..." |
15 |
message[2] = "* Oh, sorry. I was# nerding out for a# second." |
16 |
message[3] = "* Sure is a cool wagon!" |
17 |
prt[0] = 328 |
18 |
prt[1] = 328 |
19 |
prt[2] = 323 |
20 |
prt[3] = 318 |
21 |
other.npc_flag = 1 |
22 |
} |
23 |
} |
24 |
else if (npc_flag == 1) |
25 |
{ |
26 |
with (msg) |
27 |
{ |
28 |
talker[0] = 1170 |
29 |
sndfnt = 102 |
30 |
message[0] = "* We can move on, I've# seen enough." |
31 |
prt[0] = 312 |
32 |
} |
33 |
} |
34 |
} |
35 |
else |
36 |
{ |
37 |
with (msg) |
38 |
message[0] = "* (An old, abandoned wagon.)" |
39 |
} |
40 |
} |