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gml_RoomCC_rm_snowdin_08_yellow_7_Create

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1
if ((!global.player_can_travel) || global.route == 3 || global.geno_complete[2] == true)
2
    instance_destroy()
3
message[0] = "* (Moving boxes containing odds#  and ends from Dalv's old living#  quarters.)"
4
message[1] = "* (Probably shouldn't disturb#  his business.)"