1 | if ((!global.player_can_travel) || global.route == 3 || global.geno_complete[2] == true) |
2 | instance_destroy() |
3 | message[0] = "* (Moving boxes containing odds# and ends from Dalv's old living# quarters.)" |
4 | message[1] = "* (Probably shouldn't disturb# his business.)" |