1 | if (global.sworks_flag[31] > 0 && global.sworks_flag[31] < 3 && global.route != 3) |
2 | { |
3 | instance_destroy() |
4 | return; |
5 | } |
6 | if (global.sworks_flag[1] < 3) |
7 | { |
8 | if (global.route == 3) |
9 | message[0] = "* (Locked.)" |
10 | else |
11 | { |
12 | message[0] = "* (You peer inside the# chamber...) " |
13 | message[1] = "* (It's far too dark to make# anything out.)" |
14 | } |
15 | } |
16 | else |
17 | message[0] = "* ..." |