scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }()
obj_pl.image_alpha = 0
if (global.party_member != noone)
global.party_member.image_alpha = 0
global.dunes_flag[20] = 0