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gml_Room_rm_score_room_Create

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1
scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
2
obj_pl.image_alpha = 0
3
if (global.party_member != noone)
4
    global.party_member.image_alpha = 0
5
global.dunes_flag[20] = 0