| 1 | function cutscene_screen_fade_out() |
| 2 | { |
| 3 | if (!instance_exists(obj_screen_fade_effect)) |
| 4 | { |
| 5 | with (instance_create_depth(0, 0, -100, obj_screen_fade_effect)) |
| 6 | { |
| 7 | fade_color = argument[0]; |
| 8 | fade_speed = argument[1]; |
| 9 | } |
| 10 | } |
| 11 | else if (obj_screen_fade_effect.fade_stage >= 1) |
| 12 | { |
| 13 | cutscene_advance(); |
| 14 | return true; |
| 15 | } |
| 16 | return false; |
| 17 | } |