1 | function joystick_pov(arg0) |
2 | { |
3 | var jid = __joystick_2_gamepad(arg0); |
4 | var mask = 0; |
5 | mask |= ((gamepad_button_value(jid, gp_padu) > 0) ? 1 : 0); |
6 | mask |= ((gamepad_button_value(jid, gp_padr) > 0) ? 2 : 0); |
7 | mask |= ((gamepad_button_value(jid, gp_padd) > 0) ? 4 : 0); |
8 | mask |= ((gamepad_button_value(jid, gp_padl) > 0) ? 8 : 0); |
9 | return global.__jstick_povangle[mask]; |
10 | } |