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gml_GlobalScript_scr_battle_core_directory_enemy_3_name

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function scr_battle_core_directory_enemy_3_name
scr_battle_core_directory_enemy_3_name

function scr_battle_core_directory_enemy_3_name(arg0, arg1) { var battle_enemy_name = global.battle_enemy_name; var game_mode = global.game_mode; if (game_mode == "customs") { } else if (game_mode == "yellow") { if (battle_enemy_name == "flier trio") { battle_menu_option_x = obj_dialogue_box_battle.x + arg0; battle_menu_option_y = obj_dialogue_box_battle.y + arg1; battle_menu_option_string = "* Flier C"; script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); global.battle_enemy_name_string_width = string_width(string_hash_to_newline(battle_menu_option_string)); } else if (battle_enemy_name == "trihecta separated") { battle_menu_option_x = obj_dialogue_box_battle.x + arg0; battle_menu_option_y = obj_dialogue_box_battle.y + arg1; battle_menu_option_string = "* Ta"; script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); global.battle_enemy_name_string_width = string_width(string_hash_to_newline(battle_menu_option_string)); } } }
(arg0, arg1)
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{
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    var battle_enemy_name = global.battle_enemy_name;
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    var game_mode = global.game_mode;
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    if (game_mode == "customs")
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    {
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    }
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    else if (game_mode == "yellow")
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    {
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        if (battle_enemy_name == "flier trio")
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        {
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            battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
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            battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
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            battle_menu_option_string = "* Flier C";
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            script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
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            global.battle_enemy_name_string_width = string_width(string_hash_to_newline(battle_menu_option_string));
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        }
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        else if (battle_enemy_name == "trihecta separated")
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        {
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            battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
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            battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
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            battle_menu_option_string = "* Ta";
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            script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
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            global.battle_enemy_name_string_width = string_width(string_hash_to_newline(battle_menu_option_string));
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        }
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    }
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}