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function scr_battle_core_directory_enemy_3_namescr_battle_core_directory_enemy_3_namefunction scr_battle_core_directory_enemy_3_name(arg0, arg1)
{
var battle_enemy_name = global.battle_enemy_name;
var game_mode = global.game_mode;
if (game_mode == "customs")
{
}
else if (game_mode == "yellow")
{
if (battle_enemy_name == "flier trio")
{
battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
battle_menu_option_string = "* Flier C";
script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
global.battle_enemy_name_string_width = string_width(string_hash_to_newline(battle_menu_option_string));
}
else if (battle_enemy_name == "trihecta separated")
{
battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
battle_menu_option_string = "* Ta";
script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
global.battle_enemy_name_string_width = string_width(string_hash_to_newline(battle_menu_option_string));
}
}
} (arg0, arg1) |
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{ |
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var battle_enemy_name = global.battle_enemy_name; |
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var game_mode = global.game_mode; |
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if (game_mode == "customs") |
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{ |
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} |
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else if (game_mode == "yellow") |
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{ |
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if (battle_enemy_name == "flier trio") |
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{ |
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battle_menu_option_x = obj_dialogue_box_battle.x + arg0; |
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battle_menu_option_y = obj_dialogue_box_battle.y + arg1; |
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battle_menu_option_string = "* Flier C"; |
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script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); |
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global.battle_enemy_name_string_width = string_width(string_hash_to_newline(battle_menu_option_string)); |
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} |
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else if (battle_enemy_name == "trihecta separated") |
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{ |
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battle_menu_option_x = obj_dialogue_box_battle.x + arg0; |
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battle_menu_option_y = obj_dialogue_box_battle.y + arg1; |
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battle_menu_option_string = "* Ta"; |
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script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); |
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global.battle_enemy_name_string_width = string_width(string_hash_to_newline(battle_menu_option_string)); |
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} |
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} |
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} |