Undertale Yellow script viewer

← back to main script listing

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_default_6

(view raw script w/o annotations or w/e)
1
function scr_battle_core_directory_flavor_text_enemy_2_default_6
scr_battle_core_directory_flavor_text_enemy_2_default_6

function scr_battle_core_directory_flavor_text_enemy_2_default_6() { var battle_enemy_name = global.battle_enemy_name; var enemy_mode_2 = global.enemy_mode_2; var game_mode = global.game_mode; if (game_mode == "customs") { } else if (game_mode == "yellow") { if (battle_enemy_name == "flier penilla duo") message[0] = "* Penilla rolls her eyes."; else if (battle_enemy_name == "sweet corn penilla duo") message[0] = "* Penilla is overwhelmed with cutscenes."; else if (battle_enemy_name == "crispy scroll penilla duo") message[0] = "* Penilla tries to draw in an anime artstyle to make Crispy Scroll calm down."; else if (battle_enemy_name == "know cone insomnitot duo") message[0] = "* Insomnitot kicks a rock.#* Know Cone retrieves it with his mouth."; else if (battle_enemy_name == "cactony slither duo") message[0] = "* Cactony would rather be alone# right now."; else if (battle_enemy_name == "jandroid goosic duo") message[0] = "* The duo's robotic voices grate# on your ears like rusty saw# blades."; } }
()
2
{
3
    var battle_enemy_name = global.battle_enemy_name;
4
    var enemy_mode_2 = global.enemy_mode_2;
5
    var game_mode = global.game_mode;
6
    if (game_mode == "customs")
7
    {
8
    }
9
    else if (game_mode == "yellow")
10
    {
11
        if (battle_enemy_name == "flier penilla duo")
12
            message[0] = "* Penilla rolls her eyes.";
13
        else if (battle_enemy_name == "sweet corn penilla duo")
14
            message[0] = "* Penilla is overwhelmed with cutscenes.";
15
        else if (battle_enemy_name == "crispy scroll penilla duo")
16
            message[0] = "* Penilla tries to draw in an anime artstyle to make Crispy Scroll calm down.";
17
        else if (battle_enemy_name == "know cone insomnitot duo")
18
            message[0] = "* Insomnitot kicks a rock.#* Know Cone retrieves it with his mouth.";
19
        else if (battle_enemy_name == "cactony slither duo")
20
            message[0] = "* Cactony would rather be alone#  right now.";
21
        else if (battle_enemy_name == "jandroid goosic duo")
22
            message[0] = "* The duo's robotic voices grate#  on your ears like rusty saw#  blades.";
23
    }
24
}