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gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_low_hp_1

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function scr_battle_core_directory_flavor_text_enemy_2_low_hp_1
scr_battle_core_directory_flavor_text_enemy_2_low_hp_1

function scr_battle_core_directory_flavor_text_enemy_2_low_hp_1() { var battle_enemy_name = global.battle_enemy_name; var enemy_mode_2 = global.enemy_mode_2; var game_mode = global.game_mode; if (game_mode == "customs") { } else if (game_mode == "yellow") { if (battle_enemy_name == "flier penilla duo") message[0] = "* Penilla looks like she might# crack under the pressure."; else if (battle_enemy_name == "sweet corn penilla duo") message[0] = "* Penilla looks like she might# crack under the pressure."; else if (battle_enemy_name == "crispy scroll penilla duo") message[0] = "* Penilla looks like she might# crack under the pressure."; else if (battle_enemy_name == "know cone insomnitot duo") message[0] = "* Insomnitot is hoping it'll feel# better in the morning."; else if (battle_enemy_name == "frostermit know cone duo") message[0] = "* Know Cone is quite enraged."; else if (battle_enemy_name == "cactony slither duo") message[0] = "* Sir Slither tries to keep# whatever's in his pot from# spilling."; else if (battle_enemy_name == "jandroid goosic duo") message[0] = "* Goosic struggles to keep# dancing."; else if (battle_enemy_name == "jandroid duo") message[0] = "* Jandroid doesn't seem to know# what they're doing anymore."; } }
()
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{
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    var battle_enemy_name = global.battle_enemy_name;
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    var enemy_mode_2 = global.enemy_mode_2;
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    var game_mode = global.game_mode;
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    if (game_mode == "customs")
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    {
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    }
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    else if (game_mode == "yellow")
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    {
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        if (battle_enemy_name == "flier penilla duo")
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            message[0] = "* Penilla looks like she might#  crack under the pressure.";
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        else if (battle_enemy_name == "sweet corn penilla duo")
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            message[0] = "* Penilla looks like she might#  crack under the pressure.";
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        else if (battle_enemy_name == "crispy scroll penilla duo")
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            message[0] = "* Penilla looks like she might#  crack under the pressure.";
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        else if (battle_enemy_name == "know cone insomnitot duo")
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            message[0] = "* Insomnitot is hoping it'll feel#  better in the morning.";
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        else if (battle_enemy_name == "frostermit know cone duo")
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            message[0] = "* Know Cone is quite enraged.";
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        else if (battle_enemy_name == "cactony slither duo")
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            message[0] = "* Sir Slither tries to keep#  whatever's in his pot from#  spilling.";
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        else if (battle_enemy_name == "jandroid goosic duo")
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            message[0] = "* Goosic struggles to keep#  dancing.";
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        else if (battle_enemy_name == "jandroid duo")
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            message[0] = "* Jandroid doesn't seem to know#  what they're doing anymore.";
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    }
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}