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gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_sparing_1

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function scr_battle_core_directory_flavor_text_enemy_2_sparing_1
scr_battle_core_directory_flavor_text_enemy_2_sparing_1

function scr_battle_core_directory_flavor_text_enemy_2_sparing_1() { var battle_enemy_name = global.battle_enemy_name; var enemy_mode_2 = global.enemy_mode_2; var game_mode = global.game_mode; if (game_mode == "customs") { } else if (game_mode == "yellow") { if (battle_enemy_name == "flier penilla duo") message[0] = "* Penilla is packing up her art# supplies for the day."; else if (battle_enemy_name == "sweet corn penilla duo") message[0] = "* Penilla is packing up her art# supplies for the day."; else if (battle_enemy_name == "crispy scroll penilla duo") message[0] = "* Penilla is packing up her art# supplies for the day."; else if (battle_enemy_name == "know cone insomnitot duo") message[0] = "* Insomnitot is smiling at its# dream."; else if (battle_enemy_name == "frostermit know cone duo") message[0] = "* Know Cone has been enlightened."; else if (battle_enemy_name == "cactony slither duo") message[0] = "* Sir Slither can't convince# you."; else if (battle_enemy_name == "jandroid goosic duo") message[0] = "* Goosic is lost in the music."; else if (battle_enemy_name == "jandroid duo") message[0] = "* Jandroid finds you too# hygienic."; } }
()
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{
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    var battle_enemy_name = global.battle_enemy_name;
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    var enemy_mode_2 = global.enemy_mode_2;
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    var game_mode = global.game_mode;
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    if (game_mode == "customs")
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    {
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    }
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    else if (game_mode == "yellow")
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    {
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        if (battle_enemy_name == "flier penilla duo")
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            message[0] = "* Penilla is packing up her art#  supplies for the day.";
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        else if (battle_enemy_name == "sweet corn penilla duo")
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            message[0] = "* Penilla is packing up her art#  supplies for the day.";
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        else if (battle_enemy_name == "crispy scroll penilla duo")
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            message[0] = "* Penilla is packing up her art#  supplies for the day.";
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        else if (battle_enemy_name == "know cone insomnitot duo")
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            message[0] = "* Insomnitot is smiling at its#  dream.";
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        else if (battle_enemy_name == "frostermit know cone duo")
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            message[0] = "* Know Cone has been enlightened.";
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        else if (battle_enemy_name == "cactony slither duo")
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            message[0] = "* Sir Slither can't convince#  you.";
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        else if (battle_enemy_name == "jandroid goosic duo")
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            message[0] = "* Goosic is lost in the music.";
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        else if (battle_enemy_name == "jandroid duo")
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            message[0] = "* Jandroid finds you too#  hygienic.";
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    }
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}