1 | function scr_battle_core_directory_flavor_text_enemy_2_special |
2 | { |
3 | var battle_enemy_name = global.battle_enemy_name; |
4 | var game_mode = global.game_mode; |
5 | if (game_mode == "customs") |
6 | { |
7 | } |
8 | else if (game_mode == "yellow") |
9 | { |
10 | } |
11 | } |