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gml_GlobalScript_scr_battle_core_directory_flavor_text_recreation

(view raw script w/o annotations or w/e)
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function scr_battle_core_directory_flavor_text_recreation
scr_battle_core_directory_flavor_text_recreation

function scr_battle_core_directory_flavor_text_recreation() { var battle_enemy_name = global.battle_enemy_name; var game_mode = global.game_mode; if (game_mode == "customs") { if (battle_enemy_name == "craniex") script_execute(scr_recreate_heart_battle_menu_text_craniex); else if (battle_enemy_name == "ms mettaton") script_execute(scr_recreate_heart_battle_menu_text_ms_mettaton); } else if (game_mode == "yellow") { if (battle_enemy_name == "froggit intro") script_execute(scr_recreate_heart_battle_menu_text_froggit_intro_yellow); else if (battle_enemy_name == "flier solo") script_execute(scr_recreate_heart_battle_menu_text_flier_solo); else if (battle_enemy_name == "flier trio") script_execute(scr_recreate_heart_battle_menu_text_flier_trio); else if (battle_enemy_name == "penilla solo") script_execute(scr_recreate_heart_battle_menu_text_penilla_solo); else if (battle_enemy_name == "flier penilla duo") script_execute(scr_recreate_heart_battle_menu_text_flier_penilla_duo); else if (battle_enemy_name == "sweet corn solo") script_execute(scr_recreate_heart_battle_menu_text_sweet_corn_solo); else if (battle_enemy_name == "sweet corn duo") script_execute(scr_recreate_heart_battle_menu_text_sweet_corn_duo); else if (battle_enemy_name == "sweet corn penilla duo") script_execute(scr_recreate_heart_battle_menu_text_sweet_corn_penilla_duo); else if (battle_enemy_name == "crispy scroll solo") script_execute(scr_recreate_heart_battle_menu_text_crispy_scroll_solo); else if (battle_enemy_name == "crispy scroll penilla duo") script_execute(scr_recreate_heart_battle_menu_text_crispy_scroll_penilla_duo); else if (battle_enemy_name == "rorrim solo") script_execute(scr_recreate_heart_battle_menu_text_rorrim_solo); else if (battle_enemy_name == "decibat") script_execute(scr_recreate_heart_battle_menu_text_decibat); else if (battle_enemy_name == "dalv") script_execute(scr_recreate_heart_battle_menu_text_dalv); else if (battle_enemy_name == "micro froggit") script_execute(scr_recreate_heart_battle_menu_text_micro_froggit); else if (battle_enemy_name == "insomnitot solo") script_execute(scr_recreate_heart_battle_menu_text_insomnitot_solo); else if (battle_enemy_name == "insomnitot duo") script_execute(scr_recreate_heart_battle_menu_text_insomnitot_duo); else if (battle_enemy_name == "know cone solo") script_execute(scr_recreate_heart_battle_menu_text_know_cone_solo); else if (battle_enemy_name == "know cone insomnitot duo") script_execute(scr_recreate_heart_battle_menu_text_know_cone_insomnitot_duo); else if (battle_enemy_name == "frostermit solo") script_execute(scr_recreate_heart_battle_menu_text_frostermit_solo); else if (battle_enemy_name == "frostermit know cone duo") script_execute(scr_recreate_heart_battle_menu_text_frostermit_know_cone_duo); else if (battle_enemy_name == "trihecta together") script_execute(scr_recreate_heart_battle_menu_text_trihecta_together); else if (battle_enemy_name == "trihecta separated") script_execute(scr_recreate_heart_battle_menu_text_trihecta_separated); else if (battle_enemy_name == "martlet pacifist") script_execute(scr_recreate_heart_battle_menu_text_martlet_pacifist); else if (battle_enemy_name == "martlet genocide") script_execute(scr_recreate_heart_battle_menu_text_martlet_genocide); else if (battle_enemy_name == "dunebud solo") script_execute(scr_recreate_heart_battle_menu_text_dunebud_solo); else if (battle_enemy_name == "dunebud duo") script_execute(scr_recreate_heart_battle_menu_text_dunebud_duo); else if (battle_enemy_name == "cactony solo") script_execute(scr_recreate_heart_battle_menu_text_cactony_solo); else if (battle_enemy_name == "slither solo") script_execute(scr_recreate_heart_battle_menu_text_slither_solo); else if (battle_enemy_name == "bowll solo") script_execute(scr_recreate_heart_battle_menu_text_bowll_solo); else if (battle_enemy_name == "cactony slither duo") script_execute(scr_recreate_heart_battle_menu_text_cactony_slither_duo); else if (battle_enemy_name == "flower girls") script_execute(scr_recreate_heart_battle_menu_text_flower_girls_solo); else if (battle_enemy_name == "el bailador") script_execute(scr_recreate_heart_battle_menu_text_el_bailador); else if (battle_enemy_name == "dummy training pacifist") script_execute(scr_recreate_heart_battle_menu_text_dummy_training_pacifist); else if (battle_enemy_name == "ceroba genocide") script_execute(scr_recreate_heart_battle_menu_text_ceroba_genocide); else if (battle_enemy_name == "starlo") script_execute(scr_recreate_heart_battle_menu_text_starlo); else if (battle_enemy_name == "feisty five") script_execute(scr_recreate_heart_battle_menu_text_feisty_four); else if (battle_enemy_name == "tellyvis") script_execute(scr_recreate_heart_battle_menu_text_tellyvis_a); else if (battle_enemy_name == "sousborg") script_execute(scr_recreate_heart_battle_menu_text_sousborg); else if (battle_enemy_name == "goosic") script_execute(scr_recreate_heart_battle_menu_text_goosic_a); else if (battle_enemy_name == "jandroid") script_execute(scr_recreate_heart_battle_menu_text_jandroid_a); else if (battle_enemy_name == "jandroid goosic duo") script_execute(scr_recreate_heart_battle_menu_text_jandroid_goosic_duo); else if (battle_enemy_name == "jandroid duo") script_execute(scr_recreate_heart_battle_menu_text_jandroid_duo); else if (battle_enemy_name == "axis") script_execute(scr_recreate_heart_battle_menu_text_axis); else if (battle_enemy_name == "axis genocide") script_execute(scr_recreate_heart_battle_menu_text_axis_geno); ...
()
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{
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    var battle_enemy_name = global.battle_enemy_name;
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    var game_mode = global.game_mode;
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    if (game_mode == "customs")
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    {
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        if (battle_enemy_name == "craniex")
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            script_execute(scr_recreate_heart_battle_menu_text_craniex);
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        else if (battle_enemy_name == "ms mettaton")
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            script_execute(scr_recreate_heart_battle_menu_text_ms_mettaton);
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    }
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    else if (game_mode == "yellow")
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    {
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        if (battle_enemy_name == "froggit intro")
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            script_execute(scr_recreate_heart_battle_menu_text_froggit_intro_yellow);
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        else if (battle_enemy_name == "flier solo")
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            script_execute(scr_recreate_heart_battle_menu_text_flier_solo);
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        else if (battle_enemy_name == "flier trio")
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            script_execute(scr_recreate_heart_battle_menu_text_flier_trio);
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        else if (battle_enemy_name == "penilla solo")
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            script_execute(scr_recreate_heart_battle_menu_text_penilla_solo);
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        else if (battle_enemy_name == "flier penilla duo")
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            script_execute(scr_recreate_heart_battle_menu_text_flier_penilla_duo);
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        else if (battle_enemy_name == "sweet corn solo")
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            script_execute(scr_recreate_heart_battle_menu_text_sweet_corn_solo);
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        else if (battle_enemy_name == "sweet corn duo")
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            script_execute(scr_recreate_heart_battle_menu_text_sweet_corn_duo);
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        else if (battle_enemy_name == "sweet corn penilla duo")
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            script_execute(scr_recreate_heart_battle_menu_text_sweet_corn_penilla_duo);
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        else if (battle_enemy_name == "crispy scroll solo")
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            script_execute(scr_recreate_heart_battle_menu_text_crispy_scroll_solo);
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        else if (battle_enemy_name == "crispy scroll penilla duo")
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            script_execute(scr_recreate_heart_battle_menu_text_crispy_scroll_penilla_duo);
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        else if (battle_enemy_name == "rorrim solo")
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            script_execute(scr_recreate_heart_battle_menu_text_rorrim_solo);
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        else if (battle_enemy_name == "decibat")
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            script_execute(scr_recreate_heart_battle_menu_text_decibat);
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        else if (battle_enemy_name == "dalv")
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            script_execute(scr_recreate_heart_battle_menu_text_dalv);
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        else if (battle_enemy_name == "micro froggit")
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            script_execute(scr_recreate_heart_battle_menu_text_micro_froggit);
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        else if (battle_enemy_name == "insomnitot solo")
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            script_execute(scr_recreate_heart_battle_menu_text_insomnitot_solo);
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        else if (battle_enemy_name == "insomnitot duo")
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            script_execute(scr_recreate_heart_battle_menu_text_insomnitot_duo);
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        else if (battle_enemy_name == "know cone solo")
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            script_execute(scr_recreate_heart_battle_menu_text_know_cone_solo);
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        else if (battle_enemy_name == "know cone insomnitot duo")
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            script_execute(scr_recreate_heart_battle_menu_text_know_cone_insomnitot_duo);
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        else if (battle_enemy_name == "frostermit solo")
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            script_execute(scr_recreate_heart_battle_menu_text_frostermit_solo);
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        else if (battle_enemy_name == "frostermit know cone duo")
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            script_execute(scr_recreate_heart_battle_menu_text_frostermit_know_cone_duo);
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        else if (battle_enemy_name == "trihecta together")
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            script_execute(scr_recreate_heart_battle_menu_text_trihecta_together);
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        else if (battle_enemy_name == "trihecta separated")
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            script_execute(scr_recreate_heart_battle_menu_text_trihecta_separated);
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        else if (battle_enemy_name == "martlet pacifist")
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            script_execute(scr_recreate_heart_battle_menu_text_martlet_pacifist);
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        else if (battle_enemy_name == "martlet genocide")
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            script_execute(scr_recreate_heart_battle_menu_text_martlet_genocide);
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        else if (battle_enemy_name == "dunebud solo")
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            script_execute(scr_recreate_heart_battle_menu_text_dunebud_solo);
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        else if (battle_enemy_name == "dunebud duo")
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            script_execute(scr_recreate_heart_battle_menu_text_dunebud_duo);
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        else if (battle_enemy_name == "cactony solo")
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            script_execute(scr_recreate_heart_battle_menu_text_cactony_solo);
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        else if (battle_enemy_name == "slither solo")
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            script_execute(scr_recreate_heart_battle_menu_text_slither_solo);
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        else if (battle_enemy_name == "bowll solo")
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            script_execute(scr_recreate_heart_battle_menu_text_bowll_solo);
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        else if (battle_enemy_name == "cactony slither duo")
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            script_execute(scr_recreate_heart_battle_menu_text_cactony_slither_duo);
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        else if (battle_enemy_name == "flower girls")
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            script_execute(scr_recreate_heart_battle_menu_text_flower_girls_solo);
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        else if (battle_enemy_name == "el bailador")
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            script_execute(scr_recreate_heart_battle_menu_text_el_bailador);
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        else if (battle_enemy_name == "dummy training pacifist")
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            script_execute(scr_recreate_heart_battle_menu_text_dummy_training_pacifist);
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        else if (battle_enemy_name == "ceroba genocide")
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            script_execute(scr_recreate_heart_battle_menu_text_ceroba_genocide);
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        else if (battle_enemy_name == "starlo")
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            script_execute(scr_recreate_heart_battle_menu_text_starlo);
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        else if (battle_enemy_name == "feisty five")
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            script_execute(scr_recreate_heart_battle_menu_text_feisty_four);
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        else if (battle_enemy_name == "tellyvis")
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            script_execute(scr_recreate_heart_battle_menu_text_tellyvis_a);
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        else if (battle_enemy_name == "sousborg")
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            script_execute(scr_recreate_heart_battle_menu_text_sousborg);
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        else if (battle_enemy_name == "goosic")
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            script_execute(scr_recreate_heart_battle_menu_text_goosic_a);
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        else if (battle_enemy_name == "jandroid")
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            script_execute(scr_recreate_heart_battle_menu_text_jandroid_a);
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        else if (battle_enemy_name == "jandroid goosic duo")
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            script_execute(scr_recreate_heart_battle_menu_text_jandroid_goosic_duo);
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        else if (battle_enemy_name == "jandroid duo")
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            script_execute(scr_recreate_heart_battle_menu_text_jandroid_duo);
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        else if (battle_enemy_name == "axis")
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            script_execute(scr_recreate_heart_battle_menu_text_axis);
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        else if (battle_enemy_name == "axis genocide")
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            script_execute(scr_recreate_heart_battle_menu_text_axis_geno);
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        else if (battle_enemy_name == "macro froggit")
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            script_execute(scr_recreate_heart_battle_menu_text_macro);
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        else if (battle_enemy_name == "guardener")
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            script_execute(scr_recreate_heart_battle_menu_text_guardener);
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        else if (battle_enemy_name == "flowey")
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            script_execute(scr_recreate_heart_battle_menu_text_flowey);
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        else if (battle_enemy_name == "ceroba")
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            script_execute(scr_recreate_heart_battle_menu_text_ceroba);
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        else if (battle_enemy_name == "martlet genocide final")
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            script_execute(scr_recreate_heart_battle_menu_text_martlet_genocide_final);
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    }
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}