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gml_GlobalScript_scr_create_quote_bubble_battle_defeat

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function scr_create_quote_bubble_battle_defeat
scr_create_quote_bubble_battle_defeat

function scr_create_quote_bubble_battle_defeat() { var battle_enemy_name = global.battle_enemy_name; var game_mode = global.game_mode; if (game_mode == "customs") { if (battle_enemy_name == "craniex") instance_create(392, 85, obj_quote_bubble_battle); else if (battle_enemy_name == "ms mettaton") instance_create(392, 85, obj_quote_bubble_battle); } else if (game_mode == "yellow") { if (battle_enemy_name == "dalv") instance_create(380, 74, obj_quote_bubble_battle_yellow_3); else if (battle_enemy_name == "martlet genocide") instance_create(380, 74, obj_quote_bubble_battle_yellow_3); else if (battle_enemy_name == "el bailador") instance_create(390, 74, obj_quote_bubble_battle_yellow_3); else if (battle_enemy_name == "axis") instance_create(390, 74, obj_quote_bubble_battle_yellow_3); } }
()
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{
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    var battle_enemy_name = global.battle_enemy_name;
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    var game_mode = global.game_mode;
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    if (game_mode == "customs")
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    {
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        if (battle_enemy_name == "craniex")
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            instance_create(392, 85, obj_quote_bubble_battle);
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        else if (battle_enemy_name == "ms mettaton")
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            instance_create(392, 85, obj_quote_bubble_battle);
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    }
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    else if (game_mode == "yellow")
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    {
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        if (battle_enemy_name == "dalv")
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            instance_create(380, 74, obj_quote_bubble_battle_yellow_3);
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        else if (battle_enemy_name == "martlet genocide")
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            instance_create(380, 74, obj_quote_bubble_battle_yellow_3);
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        else if (battle_enemy_name == "el bailador")
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            instance_create(390, 74, obj_quote_bubble_battle_yellow_3);
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        else if (battle_enemy_name == "axis")
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            instance_create(390, 74, obj_quote_bubble_battle_yellow_3);
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    }
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}